I use alot of UI tweens and tweens in general in my game. I try to reduce overhead by premaking them whenever possible so they dont have to be recomputed. Still i notice it’s causing noticeable fps drops.
I know alternatives like boat tween exist but i dont know if they are that much more performant? Is there any way to reduce tween lag and if not do alternatives like boat tween actually offer significant performance boosts??
UI tweens causing performance issues is something that I’ve personally never heard of. Normally, tweens will automatically garbage dispose themselves after they finish playing, but if you’re constantly making these tweens every frame then they will stack up performance issues. It may every well also be other script issues other than tweens if you’re performing something every frame (most notably: constantly creating script connections).