I was thinking about how you could add your own ad system to a game, someone could pay a certain amount and they could request for there game to be added as an advert, and like in mobile games, people can see an advert (probably an image with details) and get an in-game boost.
Countless games exist that rent out space to other groups, such as the Group Recruiting Plaza or even restaurant games that have adjacent clothing stores.
@boele009 Hardly. A lot of games that do rent out space aren’t lacking in quality at all.
I don’t think its against ToS, as long as the contents for the ads itself is following the rule. And think that is what you need to maintain or taking care. Not sure if this is a good monetize system tho as @Boele009 mentioned.
@Boele009
They don’t have to be annoying. You can have them voluntarily watch ads for sweet rewards. Plus, it gives them a break if they don’t like ads instead of sitting in front a screen all the time. Sure, certain apps in the app store can be annoying with excessive ads, but the quality apps have them off to the side or give a choice to watch them.
@OP
I’m just worried about the management of it. How are both sides going to agree on how many people have seen a certain ad? Maybe I’m overthinking this, but the people running the ads need to verify that their ad is being shown successfully. For example, what if the image fails to load. And now with video frames, how do we make sure that it doesn’t break? Also, how do we make sure any exploiter can’t remove the banner/video from their screen all together? There are many factors in this, but if you can pull it out somehow, this is going to do a lot of good you and your game.
Just make sure you don’t make it annoying, make it voluntary.
Like in a game if you wanted a boost you could click a button in the shop menu, and you could have an add for another game pop up, and then after about 5 seconds later it would close and grant the reward, it isn’t going to be a really annoying thing where they pop up constantly