[Area-02] The Laboratory Update

Additions

  • Chemical system for the Scientific Department.
  • Medkit overhaul for all teams with medkits, new model, and healing system. Hold down on an injured player to start healing them.
  • Adrenaline added for the Medical Department, administering adrenaline will give the patient a temporary speed boost and heal them.
  • All soda types can now be given through CMDR.
  • Preparations for the Summer Update
  • To increase mobile support, SCP-096 now has a ProximityPrompt that will bag it.

Fixes

  • Menu failing to load, leaving people stranded in the black box for loading, fixed.
  • Rare occurrence where players would not be able to change teams, fixed.
  • SCP-049 unable to move and pathfind properly has been fixed.
  • Players can no longer go above the map by climbing out of cells.
  • Incorrect gate accesses throughout Sector-2 fixed.
  • SCP-035 doors will no longer clip through the wall.
  • Nightvision clipping issues with certain morphs.

Removals

  • SCP-096 regeneration rate changed from 25/s to 15/s.
  • Natural health regeneration has been disabled.
  • Banned Toad_II. (Again, Iā€™m pretty sure he has a spy in the development team).
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