I read through this thread, I could not find solution for my issue.
Problem : When try to connect argon with client priority, cannot connect with this[Unknwn HTTP error: Bad Request] Plugin Version is 2.0.9, CLI version is 2.0.12.
When skipping initial or priotize server work correctlly.
Do you know what cause this or is it already solved?
Thatâs because for every file Argon processes it has to iterate over the list of all SyncRules to resolve what type of file it is. Since Rojo supports init files only for csv (excluding lua, luau and meta) files I decided to only include Argonâs .src files for âspecialâ file types such as csv, toml or json.
By the way, once Roblox releases their code sync feature Argon will only support their naming scheme by default. Though itâs probably going to be init anyway.
Itâs probably a MessagePack format serialization problem. We had a similar issue some time ago and it was successfully resolved by locating which instanceâs properties caused the problem.
So could you locate which one is it? Simply duplicate the place and remove instances you want to sync back to the file system until it no longer errors (I would start by excluding whole services). Or if you are fine with that you can just send me the place privately and I will quickly fine a problematic instance.
Thank you so much for really quick reply!
I found Part named âCharacterâ is blocking from connecting.
I couldnât thank you more!! Thank you for all your contribution!
Hey, ive been watching this tool for some time now. Is Argon 2 now out?
Another question: What is the difference between this than rojo, is argon better than rojo, or is it just an alternative. What features does argon have that rojo doesnt? Im curious to see if I should try out argon for my next project.
This error is caused by JSON.parse so there must be something wrong with one of the projects in the root directory. I just released version 2.0.10 with a small fix that improves handling corrupted projects so check which one is problematic.
I have successfully installed all kinds of Nevermore libraries under the node_modules directory and added this as an additional path under ServerScriptService. But, when I try to serve the project, it fails because the project.json files in these libraries use Rojo formatting.
I have tried ignoring these type of files by adding the following to my projectâs default.project.json: "ignoreGlobs": ["node_modules/**/*.json"]. However, the same error still persisted. If I write "ignoreGlobs": ["node_modules/**"] instead, I can successfully serve the project, but then the libraries do not sync to the Roblox client. How should I handle such libraries with Argon?