Argument 1 missing or nil

im working on a game and i run into 1 error its at line 22

Server script:

local template = script.Parent.Template
local TemplateInfo = template["Text info"]:Clone()
local TemplateImage = template.ItemImage:Clone()
local TemplateName = TemplateInfo.name
local TemplateDescription = TemplateInfo.Description
local TemplateImageImage = TemplateImage.ImageLabel




local MarketplaceService = game:GetService("MarketplaceService")

script.Parent.ReleaseItem.MouseButton1Click:Connect(function()
	local ASSET_ID = tonumber(script.Parent.ItemID.Text)
	
	
	local MarketplaceService = game:GetService("MarketplaceService")
local insertService = game:GetService("InsertService")
	script.Parent.ReleaseItem.MouseButton1Click:Connect(function()
		local ASSET_ID = tonumber(script.Parent.ItemID.Text)

		local asset = MarketplaceService:GetProductInfo(ASSET_ID)  -- line 22
		TemplateName.Text = asset.Name
		TemplateDescription.Text = asset.Description
		
		local model = insertService:LoadAsset(ASSET_ID)
		local Info1 = TemplateImage
		local info2 = TemplateInfo
		Info1.Parent = model
		Info1.Adornee = model
		info2.Parent = model
		info2.Adornee = model
		model.Parent = workspace
	end)


	

	

end)
2 Likes

tonumber can return nil if the passed string is not able to be parsed to a number. You should check for this.

local ASSET_ID = tonumber(script.Parent.ItemID.Text)
if ASSET_ID ~= nil then
    -- do stuff with it 
end

also wdym in the script do stuff with it

The comment is placed under an if statement that checks if ASSET_ID is not nil (basically, if ASSET_ID is a number in this case). In this context, you can replace the comment with lines 23-33 from your original code.

i did that but then the code cant run because for some reason it always is nil

If you want to only keep the number part of the string, you can do the following:

--two-lined on purpose, else it errors due to the second value gsub returns
local numbersOnly = script.Parent.ItemID.Text:gsub("%D", "")
local ASSET_ID = tonumber(numbersOnly)

Basically, the first line removes all non-numerical characters from the string(for example “5$” becomes 5) and the second line changes the datatype from a string to a number.

What gsub does is that it replaces all occurrences of the first argument with the second one, so every time it finds "%D" it replaces it with ""(basically it removes it, by replacing it with nothing). %D is a string pattern. In Roblox string patterns “%d” means all numbers and when a pattern is capitalized it means the opposite, so “%D” means all characters that aren’t numbers. So the entire first line translates to “replace all characters that aren’t a number with the empty character”.