Arm not rotating properly in animation editor

Hello! I’ve been trying to make an animation featuring a MeshPart and a Model on each arm. The issue is the arm’s pivot/anchor breaks when there’s an item under it with a Moto6D attaching them, so it rotates like this:

I want it to rotate from the torso like this:

I want to be able to rotate the arm pivoted to the torso whilst also having the item attached to it.

I’ve done research on similar problems but I haven’t found a direct solution, so this is my only option. Is there even a fix to this issue? :confused:

3 Likes

the fix was to animate the rig without the items and just attach the items using a script when the animation plays.

thanks for the help heh

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