Arsenal kill system

So I wanted to make a arsenal like game but arsenal has this thing when you kill someone you get a different weapon like they start with a Minigun then they get a kill and get a sniper. Thanks

Video:

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You can detect if they got a kill, and if they got a kill, switch their guns.

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Just like @epic6gaming stated, you could determine the next gun a player would get as soon as you kill another player. Every time a player damages another player it would add a IntValue inside of the character that was hit to determine how much damage that player took from the player the attacker. You could then check for when a player dies (Humanoid.Died) and check if the player was killed due to being hurt by another player and who gave that player the most damage. Now you can grant the attacker with a new gun.

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