So I wanted to make a arsenal like game but arsenal has this thing when you kill someone you get a different weapon like they start with a Minigun then they get a kill and get a sniper. Thanks
Video:
So I wanted to make a arsenal like game but arsenal has this thing when you kill someone you get a different weapon like they start with a Minigun then they get a kill and get a sniper. Thanks
Video:
You can detect if they got a kill, and if they got a kill, switch their guns.
Just like @epic6gaming stated, you could determine the next gun a player would get as soon as you kill another player. Every time a player damages another player it would add a IntValue
inside of the character that was hit to determine how much damage that player took from the player the attacker. You could then check for when a player dies (Humanoid.Died
) and check if the player was killed due to being hurt by another player and who gave that player the most damage. Now you can grant the attacker with a new gun.