Art of War | Patch Notes

Current patch: 0.1

Latest patch:

Patch summary:

  • Release
  • Community server opened

New additions

Gamemodes


Empire
First to 70% coverage of the map in nodes, or, last one standing.


Regicide
Last one standing
When a capitol building is taken from a foreign team, the capitol’s team will be eliminated.


Frenzy
First to 70% coverage of the map in nodes, or, last one standing. (Empire)
Each team owns random nodes with randomly generated troop numbers.


Building stats

Factory
Without powerplant sibling (normal): +1/tick
Per powerplant sibling (stacks): +2/tick
Per nuclearplant sibling (stacks): +3/tick

Current tick: 0.2 s / 200 ms


Capitol
Without powerplant sibling (normal) +2/tick
Per powerplant sibling (stacks) +2/tick
Per nuclearplant sibling (stacks): +3/tick

Current tick: 0.2 s / 200 ms


Powerplant
Sibling factories: +2 troops
Sibling capitols: +2 troops


Nuclearplant
Sibling factories: +3 troops
Sibling capitols: +3 troops

Production bonus buildings stack universally across siblings


Fort
Self defense bonus: *5


Artillery
All siblings defense bonus (stacks): *2



Previous patch notes:
None

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