So I have this firepit that sets the player on fire after they touch it which ticks damage it can be negated by going into water I am using a custom character. I can’t figure out how to have a good looking effect like this I mean I will use partical to make it look like scraps are coming off but simply putting a teared shirt looking decal on the custom players torso is not good enough I mean that looks okay but it’s not believable enough looking. I want their to actaully be a transition on the shirt where it slowly starts to get more burnt and have patch’s that actaully grow bigger over time and change their appearance rather then a flat decal so basically I am asking how do I make it dynamic looking I am very experienced with coding fyi
I can add images of my custom character if needed. As noted before a non dynamic decal just won’t cut it. I want people the results to wowing and atleast somewhat boundary pushing