AssemblyLinearVelocity not working on character on server

I’m trying to move the player forwards, and im using AssemblyLinearVelocity, isn’t working on the server
but it does work on the client

game.Players.IceCreamPickels.Character.PrimaryPart.AssemblyLinearVelocity = game.Players.IceCreamPickels.Character.PrimaryPart.CFrame.LookVector * 100

I used this code to test inside the console

workspace.Part.AssemblyLinearVelocity = Vector3.new(0,0,-100)
also tested this code, it works on the server and client

so why can’t i use AssemblyLinearVelocity on the character on the server?

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