AssemblyLinearVelocity won't work with players, what will I do?

AssemblyLinearVelocity doesn’t work with players, it moves other objects, but not players
what should I do to move the player?

btw i also don’t want to add the force to the player because i don’t feel like it

If you want a specific position, Use tween and change the CFrame of the >HUMANOIDROOTPART< to the specified part.

You will need to set Networkownership to server and enable platform stand to disable humanoid interference.

Place file and video example below:

sorry it’s not a glitch anymore