LinearVelocity not working well with Raycasting collisions
|
|
0
|
75
|
March 28, 2025
|
AlignPosition Inconsistency Help
|
|
7
|
136
|
March 27, 2025
|
Difference Between Velocity & Position
|
|
9
|
114
|
April 9, 2025
|
How to modify velocity without overwriting it?
|
|
5
|
142
|
March 18, 2025
|
LinearVelocity flinging the character
|
|
5
|
283
|
March 6, 2025
|
Best way to push player's character during an m1
|
|
2
|
340
|
February 5, 2025
|
Is there a method to prevent trains in the middle carriages from derailing?
|
|
4
|
220
|
January 18, 2025
|
BodyVelocity UpVector broken?
|
|
8
|
210
|
January 11, 2025
|
Calculating distance travelled by a particle given it's Speed and the Drag coefficient
|
|
7
|
2103
|
January 4, 2025
|
Linear Velocity bugging out
|
|
1
|
246
|
December 23, 2024
|
LinearVelocity troubles: Using it on Boids
|
|
2
|
176
|
December 21, 2024
|
Implementing Turn Radius for NPC Enemies (Large Boss Issue)
|
|
2
|
166
|
December 14, 2024
|
Get velocity between 2 parts for accurate collision
|
|
6
|
1393
|
December 1, 2024
|
:MoveTo() Won't Work in Viewport Frame
|
|
4
|
258
|
November 13, 2024
|
AssemblyLinearVelocity not being read correctly by my script
|
|
3
|
261
|
November 24, 2024
|
How do I detect velocity only for movement & not jumping?
|
|
3
|
238
|
November 17, 2024
|
How to have LinearVelocity always negate gravity?
|
|
5
|
492
|
November 1, 2024
|
Making a dash/roll with Humanoid.MoveDirection and struggling with how it interacts with being in the air
|
|
3
|
452
|
October 14, 2024
|
What's the difference between .AssemblyLinearVelocity and .Velocity?
|
|
3
|
633
|
October 8, 2024
|
Laggy knockback (linear velocity)
|
|
9
|
1662
|
October 1, 2024
|
LinearVelocity makes player go up when hitting a wall
|
|
5
|
324
|
September 29, 2024
|
How do I change a parts velocity in the direction that the character is facing?
|
|
12
|
4614
|
August 26, 2024
|
How to Convert an Angle into `Vector.new()`?
|
|
1
|
291
|
August 25, 2024
|
VectorVelocity flings the character into the air when it hits a ledge
|
|
0
|
181
|
July 25, 2024
|
LinearVelocity flings the player when hitting to a wall
|
|
5
|
647
|
July 24, 2024
|
Using velocity to pull a player toward a certain point
|
|
5
|
383
|
July 9, 2024
|
[SOLVED] How to disable rotation by the X axis using AlignOrientation?
|
|
23
|
5615
|
July 7, 2024
|
Setting LinearVelocity.ForceLimitMode to PerAxis disables linearvelocity
|
|
0
|
263
|
July 5, 2024
|
Camera System: LinearVelocity.Unit jiggles (glitch) alot
|
|
0
|
230
|
June 28, 2024
|
Seating players on moving body
|
|
6
|
248
|
June 19, 2024
|