Asset Manager: Implement folders to organize assets by us

As a Roblox developer, it is IMPOSSIBLE to organize my decals, meshes, or packages in Asset Manager for my workflows.

Currently, I want to organize my game contents in present or future projects that would carry a ton of assets such as packages, decals, and even, this isn’t possible today. An implementation of folders to asset manager would improve my QOL in-studio and workflow, should include these categories:

  • Images
  • Audio
  • Packages
  • Meshes

If Roblox is able to address this issue, it would improve my development workflow as I wouldn’t need to create folders into Explorer to organize all assets from asset manager nor would I search through asset manager for a asset.

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