Roblox recently broke this by changing how AssetDelivery works, the latest release fixes this
Now has animation support!
Hey everyone, I made a cool little roblox plugin + node.js tool that with a couple button clicks, reuploads and replaces all occurrences of asset IDs in your game(images or animations depending on choice)
If you’ve ever wanted to migrate assets in your game to all be under the same group/creator
(a requirement for EditableImage or animations), this should hopefully make that easy
How it works
All you have to do is click search to compile a list of instances, then hit run! The backend server will do the downloading, reuploading, and then replacing of all the assets in your game.
It’ll also give assets an “OldID” attribute in case you want to keep it
Release
This is the first thing I’ve ever put on github and I’m not much of a software guy, so hopefully it doesn’t have too many bugs!
This now supports reuploading animations as well as images, so no more not being able to play old animations you made because you or your group doesn’t own them
I think this may be a bug with Roblox as ALOT of UI in different plugins randomly stops working along with a random error in the output. May be the plugins fault though.
Wait and see what the OP does hopefully it’s fixed soon
Yeah I’m getting the constant greyed out button as welled. I went into the UIscript and made it so the buttons are always enabled, but when trying to upload animations it keeps giving errors.
I managed to fix it by removing all sets to the fusion object for API_Key, and after the creation of it I just set it to my api key. seems to work for now, just transferred some animations
Edit: I really appreciate how easy it makes this. I just have to copy the animation objects over. It would be awesome if the animation names would transfer over though. Is that a roblox limitation, or a problem on my end?