It’s probably something that’ll depend on Open Cloud will go, but I’m trying the following:
I have a NobloxJS server running on my VPS, however. When I send requests to the API for assets, (updateAsset() ). It has a ratelimit of 1r/60s
So, my best guess is that Roblox limits requests on servers more than it does on residential IPs.
My question to @DevRelationsTeam:
Is there any way to get into an arrangement for an increased rate limit of sorts on a specific IP
Now, I know this may look sketchy as anything else. However, this is a custom system created for Pinewood Builders Security Team - Roblox. We have the pain of needing to sort our uniforms now and then, and Roblox does not help anyway with that. There are no intuitive ways to do it.
See both codes here: