When using assets referenced by name, eg
rbxgameasset://Images/Image instead of
rbxassetid://389561325, they will use old versions of assets.
I uploaded a completely red image and called it “Image”, so the asset reference is
rbxgameasset://Images/Image. Look at the Game Explorer window in the middle to see what the source asset is
But once I delete the asset from the game and reupload a new version of the asset using the same name, the asset being used will still be red even though it should be green
This has been happening for at least a few months. I am on Studio V0.449.1.411731 on Windows 10
Side bug, the previews for the image assets don’t load in the pop-up preview window