I noticed that the render distance for assets and terrain is very short when playing my game. Any assets within a certain distance would unload and the terrain is low quality. I’m aware of roblox having a limit on what can be shown in game, but I never remembered it being this short, especially when looking at other games. Any fixes?
This is what it normally looks like in studio:
this is what the area looks like in-game or pressing play in studio:
here’s another game for reference. Whatever is distant in this photo wouldn’t show in my game: