I need to assign a texture to all sides of a part. The texture i am assigning is the “missing texture” image. Ive looked at other posts similar to this but it does not really help. Thanks
If you select all the parts, you can run something like this in the command bar:
local selection = game:GetService("Selection"); for _, part in next, selection:Get(), nil do --[[assign the texture]] end
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Use surfaceappearance instead of texture or just create a custom material
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