Assigning own player key

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    For the play to choose which key to assign to it
  2. What is the issue? Include screenshots / videos if possible!
    Well I’ve been looking at ways to do it, I’ve even tried myself to see if it’s possible
  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I have tried searching for answers and help related to the issue

I’m just trying to find a way to go about it

Your going to have to be more descriptive. What exactly is “it”? A datastore? If its a datastore you can just use a text box and use the input from that as the key.

Well for the player to assign a key, like for a move or something, so then they can select the key they want to press Like E,F,R,T any of the letters on the keyboard that they can then choose which to select

oh you mean keybinds? that’s not too hard.

Yeahh keybinds, that’s the one…

Really quick solution is you can store the keybind somewhere, like a datastore then on the IsKeyDown event you can just pass the keybind value

So then it saves the players selected keybind?, and then load it when it’s pressed?