Since Assistant was released with new capabilities to edit the datamodel, it is now constantly misunderstanding the prompt, or doing things that I never asked for. It will insert scripts I don’t want in random places that I then need to hunt for, and edit scripts that I don’t want edited. The default is to execute the code it has written, and now most of the time what that code does is completely incorrect.
Previous to this release, Assistant was a very powerful tool that I used constantly to write small command bar scripts that automated a lot of tedium for me, but now it is nearly unusable. It is wrong most of the time, and requires significantly more handholding to get to the correct solution. It is now faster for me to write the script myself, rather than to fight with Assistant, providing all of the step by step instructions for what to do and which API to use.
I posted this reply on the announcement, and the performance of Assistant has not improved very much since.
Here are some examples. I am clearing the chat between each.
Misunderstood prompt
Not setting the selection as asked.
Correct code, but why is it making a new script for it, and why is it directly under game, and not under workspace?
What?
Misunderstood prompt
It is cloning the meshpart instead of renaming it. The end result has two meshparts under it, not one renamed to Handle.
Misunderstood prompt
It is removing all meshparts, not parts named meshpart.
I can produce more examples as I go, but these were mostly from my attempts today to refresh my streaming meshes.