So I know that the word async appears after many functions. The most popular are the data stores. But here are all the methods that have -async after them.
These are all the methods that come off of the top of my head, but I noticed it would be much more straightforward if say, you did this:
DataStore:Set(player.UserId, value)
I know there is a reason for the async. I suspect each method with async links to something external. I know group service and http service are linked to the website. But that does not explain things like :ComputeAsync because that is a method of the pathfinding class and that is within the roblox engine.
What I believe Async is is a method of telling you that you are saving something or getting something. Almost all of them also uses external resources(that are not from the game), such as:
Yeah, they’re yielding functions. Unlike WaitForChild, though, it might not be immediately obvious that they yield, since their main purpose isn’t really to yield. That’s why they put Async in the name.