Large values actually cause the sky to become colored despite it usually only affecting haze
Expected behavior
RGB should be limited to 255,255,255
Large values actually cause the sky to become colored despite it usually only affecting haze
Expected behavior
RGB should be limited to 255,255,255
it’s unclamped.
from my understanding:
i guess having higher values can achieve some cool effects.
roblox just allows some instances (like atmosphere) with a Color3 property value to go above 255 (while in the i32 range) i guess
i’m not the expert on why, but i believe this is intentional and not a bug.
correct me if im wrong
Hi there,
Thanks for reaching out and sharing your observations about the Atmosphere system.
You are correct; the behavior you’re describing, where the Atmosphere can utilize any RGB color, is indeed expected.
While we appreciate your feedback and are always looking for ways to enhance our features, improvements to the atmosphere system are not currently on our short-term roadmap. We will certainly keep your input in mind for future development considerations.
Thanks for your understanding!