Atmosphere haze color is dark in one direction, severity depending on skybox

BadAtmosphere.rbxl (19.9 KB)

When using atmosphere with Haze > 0, the haze color brightness shifts based on the direction. With most skyboxes I’ve tried, the haze darkens in the +X direction. With some skyboxes, the shift is severe, and with other skyboxes it is less severe but still noticeable.

“Whispy” skybox in positive X direction:

“Whispy” skybox in negative X direction:

“Cloudy4” skybox in positive X direction:

“Cloudy4” skybox in negative X direction:

In the .rbxl I attatched, I included several skyboxes in ReplicatedStorage to demonstrate. Cloudy5 is the only skybox to show the darkness happening on +Z instead of +X, and it is more subtle as well.

This discoloration is undesirable and disables accurate control of atmosphere color. In my game, players think there’s constantly a storm brewing to the east. I just want them to know that there isn’t a storm.

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Thanks for the report! We’ve filed a ticket to our internal database and we’ll follow up here when we have an update for you.

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