Atmosphere Help?

I want to cover the player’s vision far out completely, without hindering the vision close. With atmosphere I can block out things far, but it also brings fog into anything close. Any way around this? For reference this is what I have with atmosphere.

As you can see, far out is completely covered which is what I want, but even the objects close up are fogged up.

Instead of using atmosphere, change the fog properties in lighting.

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That fog does not cover objects in the background, and just looks worse. Here’s what it looks like with fog settings:

fixes the close but now you can see the tree that is far in the distance.

EDIT: Nevermind, I just had to make the fog color the same as the sky color haha. Thank you

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