Attaching a player to a part with rope

Hello everyone, I’m trying to do a system that will attach a person to a part with a rope when he clicks on It.

What do you want to achieve?
So there Is a part with click detector In It, when the player clicks on It, the button will detect who touched the part then the player will get attached to the part with a rope. (also the character will go ragdoll)

(R6)

Does anyone know how to do this?

2 Likes

Insert two attachments. One on the player, one on the part. Then create a rope instance and attach the rope to the two attachments.

1 Like

Ok but how will the player go ragdoll when It gets attached to It?

Create ball instances for all of the character’s joints then disable their old joints.

I haven’t seen a R6 ragdoll that is actually usable, so um I guess you can do what SwagMasterAndrew said: