I made a script to attach the first player to the second one. And for this I create an Attachment, everything works, but Attachment makes it heavy when Massless = true
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The Attachment is in the HumanoidRootPart, I read on DevHub that the root part cannot be weightless, but when I move the Attachment, the HRP becomes not weighted, but the part in which the Attachment appears weighted.
Is it possible to make the HRP completely weightless, for example by changing the Attachment settings?
I am using PrismaticConstraint.