I am trying to add a trail to a jojo barrage effect for a friend but it seems as if the attachment inside the arm will not clone in the script
Here is the script:
function combat.Barrage(Stand, char, folder, TweenService)
local weld = Stand.PrimaryPart:FindFirstChild("Weld")
BarrageActivated = true
while BarrageActivated == true do
local Offset = CFrame.new()
local hitbox = combat.NewHitbox({
Character = char,
Size = Vector3.new(5,5,7),
Offset = CFrame.new(0, 0, -3),
Position = Stand.HumanoidRootPart.CFrame
})
local function Trail(Model)
print("ok")
local TrailAttachment = Model:FindFirstChildWhichIsA("Attachment")
if TrailAttachment then
for index,value in Model:GetChildren() do
if value:IsA("Trail") then
value.Enabled = true
end
end
end
end
for i, Victim : Model in hitbox do
Victim:FindFirstChildWhichIsA("Humanoid"):TakeDamage(0.3)
end
for i = 1,2 do
local side = i == 1 and "Left" or "Right"
local arm = CopySArm(Stand,side)
arm:PivotTo(Stand.HumanoidRootPart.CFrame * Offset*CFrame.new(2*(i == 1 and -1 or 1),0,-1)*CFrame.Angles(math.rad(90),0,0))
local start = Stand.HumanoidRootPart.CFrame * Offset*CFrame.new(2*(i == 1 and -1 or 1),0,-1)
local goal = Stand.HumanoidRootPart.CFrame * Offset*CFrame.new(0,0,-Random.new():NextNumber(6,6.5))
local a1 = Instance.new("Attachment",arm.PrimaryPart)
a1.Visible = false
a1.Position = Vector3.new(-0.402, -0.946, -0.055)
local a2 = Instance.new("Attachment",arm.PrimaryPart)
a2.Visible = false
a2.Position = Vector3.new(0.425, -0.946, 0.118)
Trail(arm)
task.spawn(function()
task.delay(.1,function()
for i,v in next, arm:GetDescendants() do
if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture") then
game.TweenService:Create(v,TweenInfo.new(.3),{Transparency = 1}):Play()
end
end
end)
local rand = Random.new():NextNumber(-5,5)
local rand2 = Random.new():NextNumber(2,3)
for a = 0,1,.05 do
local pos = CFrame.lookAt(quadBezier(a,start.Position,start:Lerp(goal,.5)*CFrame.new(rand2*(i == 1 and -1 or 1),rand,0).Position,goal.Position),quadBezier(a+.05,start.Position,start:Lerp(goal,.5)*CFrame.new(rand2*(i == 1 and -1 or 1),rand,0).Position,goal.Position))*CFrame.Angles(math.rad(90),0,0)
arm:PivotTo(pos)
task.wait(.01)
end
arm:Destroy()
end)
end
task.wait(.05)
end
end