This has also been an issue for me. Yesterday it was working just fine, but today it has broken my game and made it unplayable until I had to work around it. Hopefully it wasn’t intended.
Reaaallly relieved that its not just me experiencing this!
This bug resulted me in removing a movement feature in my game temporarily until I could find a fix. I didn’t realize the attachment properties were being set to nil.
hopefully this bug gets resolved.
by the way thank you op for discovering this! i was able to put a fix in my game
to add: this issue is also occurring with the LinearVelocity constraint as well. Which could also mean other constraints which rely on attachments are affected by this too.