im trying to make fastcast work with module scripts so i do what i normally do with fastcast by requiring fastcastredux, creating a new caster local caster = fc.new()
but then it errors out when i call for caster.RayHit:connect(hit)
it saids it is nil yet it isnt
this is the fastcast im using: FastCast: Redux - Roblox
code:
local fc = require(script.Parent.FastCastRedux)
local caster = fc.new()
caster.RayHit:connect(hit)
caster.LengthChanged:Connect(updated)
function handler:fire(gun, origin: Vector3, dir: CFrame, settings, isrep, repchar)
-- other code...
local castp = RaycastParams.new()
castp.FilterType = Enum.RaycastFilterType.Blacklist
castp.IgnoreWater = true
local castb = fc.newBehavior()
castb.RaycaseParams = castp
castb.Acceleration = Vector3.new(0, main.Presets.Gravity, 0)
castb.AutoIgnoreContainer = false
castb.CosmeticBulletContainer = workspace.Bullets
castb.CosmeticBulletTemplate = bullet
castp.FilterDescendantsInstances = {repchar, workspace.Camera, gun, game.Players.LocalPlayer.Character, workspace.Bullets}
caster:Fire(origin, dir, settings.vel, castb)
end