I am making garage and I have a problem
game.ReplicatedStorage.Colour.OnServerEvent:Connect(function(plr, state, colour, state2)
print("Recieved")
if state == false then
print("state false")
if Player == plr.Name then
print("Player true")
if Body then
print("Body true")
if state2 then
if state2 == true then
for i,v in pairs(Body:FindFirstChild("Paint", true):GetChildren()) do
v.Color = OriginalColour
end
end
else
for i,v in pairs(Body:FindFirstChild("Paint", true):GetChildren()) do
v.Color = colour
end
end
end
end
else
if plr.leaderstats.Money >= 500 then -- this is line 66
plr.leaderstats.Money = plr.leaderstats.Money - 500
wait(0.5)
for i,v in pairs(Body:FindFirstChild("Paint", true):GetChildren()) do
v.Color = colour
OriginalColour = v.Color
end
else
for i,v in pairs(Body:FindFirstChild("Paint", true):GetChildren()) do
v.Color = OriginalColour
game.ReplicatedStorage.ShowWheel:FireClient(game.Players:FindFirstChild(Player), false)
end
end
end
end)
