Code bug, I don’t know what happened. This never happens any other time I do this:
Updated Script
local gen = {}
local holder = workspace.StarHolder
function gen:Create(minimum, maximum, interval, name)
for star = minimum, maximum, interval do
local b = Instance.new("Part", holder)
b.Name = name
b.BrickColor = script.config.color.Value
b.TopSurface = Enum.SurfaceType.Smooth
b.BottomSurface = Enum.SurfaceType.Smooth
b.Shape = Enum.PartType.Ball
b.Material = Enum.Material.SmoothPlastic
b.Position = Vector3.new(math.random(1,100),math.random(1,100),math.random(1,100))
b.Size = script.config.size.Value
b.CanCollide = script.config.collide.Value
b.Anchored = script.config.collide.Value
end
print{
"CONFIG STAR TABLE:";
"";
"ANCHORED: " .. script.config.anchor.Value;
"CANCOLLIDE: " .. script.config.collide.Value;
"SIZE: " .. script.config.size.Value;
"COLOR: " .. script.config.color.Value
}
end
function gen:Clear()
holder:ClearAllChildren()
end
return gen