local Player = game.Players.LocalPlayer
Buildmode = Player:GetAttribute("Buildmode")
repeat
wait(0.1)
Buildmode = Player:GetAttribute("Buildmode")
until Buildmode == true
print(Buildmode)
Buildmode.Changed:Connect(function()
local TweenService = game:GetService("TweenService")
local PartProperties = {Size = UDim2.new( 1, 0, 1, 0) }
local TweenInfov = TweenInfo.new(
1,
Enum.EasingStyle.Quad,--EasingStyle
Enum.EasingDirection.InOut,--Easing direction
0,--times to repeat
false,--goes in reverse
0--delay
)
local Tween = TweenService:Create(script.Parent,TweenInfov,PartProperties)
Tween:Play()
end)
It always gives me the error despite Buildmode printing out true.