I am making a continuation of my last post and am trying a solution with a .Changed
event in a local script.
The problem is that I get this error:
Script:
script.Parent.Sound.SoundId.Changed:Connect()
script.Parent.Sound:Stop()
wait(.1)
script.Parent.Sound:Play()
(For context, the changed event fires when the SoundId of the sound in the GUI changes, which is triggered from a part being touched.)
The script is located here:

1 Like
SoundId is a property, so you can’t use Changed on it. Instead, you GetPropertyChangedSignal
script.Praent.Sound:GetPropertyChangedSignal("SoundId"):Connect(function()
-- didnt know that connect doesnt accept nil values oops
end)
Edit: Fixed code
1 Like
TenBlocke
(Decablocks)
#4
.Changed is an event of an instance, not it’s properties. Also, your not connecting any functions to the changed event
I am now getting this error:

This is my updated script.
script.Parent.Sound:GetPropertyChangedSignal("SoundId"):Connect()
script.Parent.Sound:Stop()
wait(.1)
script.Parent.Sound:Play()
TenBlocke
(Decablocks)
#6
This is because you didn’t connect any function to it…
I have connected a function now and gotten the script to work. Thank you.