Hey!
I am trying to make a scope in my gun system. I am using a Module to make a settings thing, and I am trying to get the mouse, to make the scope.
Here is my Module Script:
local mouse = game.Players.LocalPlayer:GetMouse()
local module = {
----Main
['WeaponName'] = 'AK47';
['FireKeyCode'] = Enum.UserInputType.MouseButton1;
['ShellType'] = 1; --1 rifle, 2 shotgun, 3 pistol
['Auto'] = true;
['Ammo'] = 30; --30 default
['Mag'] = 30; --30 default
['Bullets'] = 1; --1 default
['Spread'] = 1; --1 default
['BulletVelocity'] = 1000; --1000 default
['FireRate'] = 0.15; --0.15 default
['Damage'] = 21; --36 default
['HeadShotDamage'] = 67; --60 default
['MaxRange'] = 2000; --2000 default
['MouseIcon'] = 'http://www.roblox.com/asset/?id=5681283745';
['ReloadTime'] = 2.1; --2.1 default
['Recoil'] = 10; --10 default
['EquipTime'] = 0.5; --0.5 default
----Mods
['SafeMode'] = false;
----Keys
['ReloadKey'] = Enum.KeyCode.R;
['SafeModeKey'] = Enum.KeyCode.V;
}
return module
This is the line of the error:
local mouse = game.Players.LocalPlayer:GetMouse()
Let me know how to fix this. Thank you!
Sincerely,