I have this code
local plr = game.Players:GetPlayerFromCharacter(hit.Parent)
//some code
if plr:IsFriendsWith(owner.UserId) then
//more code
And it all works but I get the error attempt to index nil with 'IsFriendsWith'
I have this code
local plr = game.Players:GetPlayerFromCharacter(hit.Parent)
//some code
if plr:IsFriendsWith(owner.UserId) then
//more code
And it all works but I get the error attempt to index nil with 'IsFriendsWith'
Does your code currently have any way to handle situations in which if game.Players:GetPlayerFromCharacter(hit.Parent)
returns nil
that it won’t try to run plr:IsFriendsWith(owner.UserId)
?
Can you show the context of that code?
I forgot to add this, and I did: its fixed