So, I’m trying to use MoveTo for 9 NPC’s and the player without referencing Humanoid to imitate teleportation and I’m attempting to teleport everyone and the code fails beginning with the third teleportation:
local button = script.Parent
local seat = game.Workspace:WaitForChild("platform")
local player = game.Players.LocalPlayer
local character = game.Players.LocalPlayer.Character
local humanoid = character:FindFirstChild("Humanoid")
local second = game.Workspace:FindFirstChild("plat2")
local offset = Vector3.new(0,5,0)
local begin1 = game.Workspace:FindFirstChild("Begin1")
local begin2 = game.Workspace:FindFirstChild("Begin2")
local begin3 = game.Workspace:FindFirstChild("Begin3")
local begin4 = game.Workspace:FindFirstChild("Begin4")
local begin6 = game.Workspace:FindFirstChild("Begin6")
local begin7 = game.Workspace:FindFirstChild("Begin7")
local begin8 = game.Workspace:FindFirstChild("Begin8")
local begin9 = game.Workspace:FindFirstChild("Begin9")
local begin10 = game.Workspace:FindFirstChild("Begin10")
local Velma = game.Workspace:FindFirstChild("Velma")
local Jack = game.Workspace:FindFirstChild("Jack")
local Christina = game.Workspace:FindFirstChild("Christina")
local Natalia = game.Workspace:FindFirstChild("Natalia")
local Julia = game.Workspace:FindFirstChild("Julia")
local Alex = game.Workspace:FindFirstChild("Alex")
local Fleur = game.Workspace:FindFirstChild("Fleur")
local Elias = game.Workspace:FindFirstChild("Elias")
local Albert = game.Workspace:FindFirstChild("Albert")
local playerscripts = game.Players.LocalPlayer: WaitForChild("PlayerScripts")
local PlayerModule = require(playerscripts: WaitForChild("PlayerModule"))
local controls = PlayerModule:GetControls()
local function onClick()
controls:Enable()
button.Parent.Visible = false
if character and humanoid and seat then
Velma:MoveTo(begin1.Position + offset)
Jack:MoveTo(begin2.Position + offset)
Christina:MoveTo(begin3.Position + offset)
Natalia:MoveTo(begin4.Position + offset)
Julia:MoveTo(begin6.Position + offset)
Alex:MoveTo(begin7.Position + offset)
Fleur:MoveTo(begin8.Position + offset)
Elias:MoveTo(begin9.Position + offset)
Albert:MoveTo(begin10.Position + offset)
player.Character:MoveTo(second.Position + offset)
end
end
-- Connect the onClick function to the TextButton's MouseButton1Click event
button.MouseButton1Click:Connect(onClick)
Starting at Christina, the code fails and outputs an attempt to index nil with Position error for line 38 (Christina’s moveto() line), but here’s the confusing part: My references are correct and if I were to remove Christina’s line, it would say the error for Natalia.
Because of this, instead of moving all 10 models, I can only move the first two.
Note that, all the begins are Unions in the Workspace. Their parent is the Workspace itself.