i was learning doors tutorial part 7 by GnomeCode, on chapter 3 “Spawning monster”, and i’m scripting to spawn a monster and i got an error. it says “attempt to perform arithmetic (sub) on nil and number”, i clicked an error and it bring me here “local prevNum = number - 1”. somebody does have a clue to fix the issue?
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It means that number
is nil
, I think you might’ve forgotten to write some code he did. May you show us the code that you currently have in the script?
here’s a function module script
function shocker.New(number, generatedRooms)
local enemyModel = game.ServerStorage.Enemies.Shocker:Clone()
local prevNum = number - 1
local maxNum = number + 1
local prevRoom = generatedRooms[prevNum]
if not generatedRooms[maxNum] then
maxNum = #generatedRooms
end
local maxRoom = generatedRooms[maxNum]
enemyModel:PivotTo(prevRoom.Entrance.CFrame)
enemyModel.Parent = game.Workspace
shocker.Navigate(enemyModel, prevNum, maxNum, generatedRooms)
enemyModel:Destroy()
end
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Could it be that you forgot to pass in a number when creating a new monster? Where do you use shocker.New
?
i think i figured out that having a issues of Door module script. playerenter:Fire()
it seems it is missing a number
so i white it playerenter:Fire()
to playerenter:Fire(number)
, and that’s it!
2 Likes
See? i told you it fixes! i solved it by myself!
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