I’m trying to reserve a server in the same universe that one game is in and teleport players to it. Reserving seems to work fine but the actual teleporting doesn’t seem to work… I do have 3rd party teleports enabled on both (just to see if that was the problem) and that didn’t work
This is what it looks like and this is my code:
local code = TeleportService:ReserveServer(7563846691)
TeleportService:TeleportToPrivateServer(7563846691, code, {p}) -- p is a player
The number was gotten from game.PlaceId
on the other game, but they exist within the same universe.
I went to great lengths to debug this before I made this post and found that this issue existed for over 2 years however I’m not sure if this issue is the same as it happens every time without fail. Any help would be appreciated!
I should note that
local code = TeleportService:ReserveServer(game.PlaceId)
TeleportService:TeleportToPrivateServer(game.PlaceId, code, {p})
works as expected, but I thought you could reserve servers of places within the same universe (which it seems I can as only the teleport has issues)