Audio abruptly stops before loop

I want the audio to loop perfectly without cuts. I followed the roblox audio loop tutorial and would say the sound itself is quite good but the game/studio just cuts the sound at the end.

The file is uploaded in .ogg format and is under 2 seconds.

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Your audio has a 0.1s buffer at the end that plays no sound. I suggest taking an audio software and trimming out the last bit.

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Is it automatically added when I export it? Never has such an issue :sweat_smile:

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Unfortunately I haven’t experienced anything like this when importing. If the ogg file you posted is the raw file you used then it came with that buffer even before you uploaded.

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The new sound does not have this buffer but roblox studio STILL makes a small cut even though it sound just perfect when I play in media player.

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Don’t use media players to figure these kinds of things out! They’re not meant for that :stuck_out_tongue:

This is from Audacity, you can see there’s no noise towards the tail end here:
Audacity_KoEKzXGW2q

Might this be a issue under export?
Clearly dosent happen in my DAW

That could very well be the issue yeah! I’m not experienced with what you’re using to export though, so you might have to investigate that on your own.

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Solution found

For people using FL studio remember to click cut reminder when exporting.
adwadwfq

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