Audio Duplication

My audio is duplicated and I can′t find the source of the duplicate audio, playing in my game, that is controlled by the original audio…

If I mark Playing as false in the original audio, the duplicate audio will not play.
If I stop the oiginal audio in game via scripts, the duplicate audio will continue to play.

This happened to me 2 times since now.

1 Like

If you can, can you provide me some scripts please containing the audio.

local button = script.Parent

local function leftClick()
	script.Parent.Parent.MainSound.SoundId = "11161640960"
	script.Parent.Parent.MainSound.Volume -= 0.05
	wait(0.05)
	script.Parent.Parent.MainSound.Volume -= 0.05
	wait(0.05)
	script.Parent.Parent.MainSound.Volume -= 0.05
	wait(0.05)
	script.Parent.Parent.MainSound.Volume -= 0.05
	wait(0.05)
	script.Parent.Parent.MainSound.Volume -= 0.05
	wait(0.05)
	script.Parent.Parent.MainSound.Volume -= 0.05
	wait(0.05)
	script.Parent.Parent.MainSound.Volume -= 0.05
	wait(0.05)
	script.Parent.Parent.MainSound.Volume -= 0.05
	wait(0.05)
	script.Parent.Parent.MainSound.Volume -= 0.05
	wait(0.05)
	script.Parent.Parent.MainSound:Stop()
end

button.MouseButton1Click:Connect(leftClick)

Okay. If you have enough time, you can send me the script in Roblox Studio.

try iterating to find sound instances, something like

for _, v in game.StarterGui:GetDescendants() do
   if v:IsA("Sound") then
      print(v:GetFullName(), v.SoundId)
   end
end

(run in your command bar) and see if you can find where it is in the starter UI. You can also change it to something like workspace:GetDescendants() if you think the audio is in workspace, etc


I didn′t found anything out of ordinary.

Sound is a click sound whenever the mouse is hovering on top of those buttons you seen in the video.

SoundA is a click sound when you click the buttons you seen in the video.

MainSound is the audio I am using as the song you heard in the video.

SystemSound isn′t a part of this gui… It′s in Mobile Phone and it′s changing depending on what song do you want to play etc.

Incase someone will ask about Team Create…

I got, but people can only Play…

Incase someone will ask about the audio, that is used.

It got some echo, but it’s very quiet if you want to compare with the audio you seen in video…

1 Like

Sorry for late reply, but I did a workaround.

script.Parent.Volume = 0

And I am able to control the duplicated audio.

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