Hello i would like to file a bug report for audios atm
The TimePosition Property (when played) will Stay set a 0 Im not sure if this is due to the audio failed to load even tho the Id of the audio is owned by me (9058457559)
To reproduce this step import a audio longer then 6 seconds (owned by you) ,
Go into a game (not studio) play it then do a loop and print the TimePosition of the audio and you will see that it will only be printing 0,
This happens on any device
and its been Consistent
This only happens in a server script