Title is self-explainatory.
But seriously, mp3 is highly obsolete in professional audio development and it’s a pain to work with (e.g. export proper looping sounds).
Title is self-explainatory.
But seriously, mp3 is highly obsolete in professional audio development and it’s a pain to work with (e.g. export proper looping sounds).
FL Studio 11 handles it pretty well.
Problem is, the MP3 format has a 5ms delay at the start and the end of the sound (for headers etc) so making proper looping sounds is pretty hard.
I suggest adding support for Vorbis codecs - these are very small and can store a lot of data.
Problem is, the MP3 format has a 5ms delay at the start and the end of the sound (for headers etc) [/quote]
Wait what!? I’ve once written an audio engine for WAV files and I just separate the header from the data and store the sound data. Why doesn’t this happen for MP3?
Problem is, the MP3 format has a 5ms delay at the start and the end of the sound (for headers etc) [/quote]
Wait what!? I’ve once written an audio engine for WAV files and I just separate the header from the data and store the sound data. Why doesn’t this happen for MP3?[/quote]
Because they use fmod, and writing their own would be a waste of development time.
I would like to bring this thread back to notice, because I can’t have looping MP3 background music, there’s always a twentieth-of-a-second delay in the beginning of my song that makes it skip annoyingly. Roblox already supports playing OGG files, which are also generally half the file size of MP3s, so can we please be allowed to upload them so that we can have proper looping, as well as quicker content loading?
I agree so much with this.
The .OGG format is used heavilly within many games, and provide perfect loops so that BGM’s don’t have the awful skip.
It also provides a better compression rate than MP3’s.
Given that FMOD already supports it, and that it would cost less storage to host these sounds, it seems like a no brainer that this format should be supported. I’m surprised that it actually hasn’t been.
Utter support. Having to convert from more efficient file formats to a practically obsolete format is incredibly irritating.
Yes please, .ogg would be much appreciated.
I don’t like to bump but it’s been another month and there has been no administrative comment on this issue that I have seen.
try to reach them out by PMing them on roblox or use twitter.
I agree fully they should fix the sounds already and allow us to loop sounds properly.
Having to workaround this is frustrating, especially working with ambient sounds…