Auroric RPG Changelog
Current Update:
v1.1.6 - 11/30/24 | Winterfest Expansion
Main Content
- Added two new armors to the Winterfest event with set bonuses. It is explained by Winterfest Peak next to the armors.
- Winterfest now has an Endless Raid, summonable with a Permafrost Shard dropped from Glaecir at a 33% chance.
- Winterfest now has a herb garden.
- Winterfest has four exclusive potions.
- Winterfest Event now has its own custom OST.
- Added new gifts for Olympus, Aureus Terminal, and Enchantments.
- Added new NPCs that have quests in Winterfest.
- Added four new potions: Gills, Antiburn, Vitality, and Battle Potions.
- Added Prestige XP, will be used in a future update
- Secrets…
Bug Fixing and Balancing
- Chief Shaman now additionally rewards three Herb Bags and requires a Rose.
- Removed Gleaming Flower from Winterfest for potion balancing.
- Infernal and Demonic armors now properly protect you from Fire and Inferno debuffs.
- Rebalanced effects that change Life Regen and Strength to account for potions.
- Nerfed Frost and Permafrost debuffs.
- Nerfed Winter Greatsword’s damage scaling.
- Buffed Flurrystorm Cannon’s ammo and firerate.
- Certain obbies now disable dash and reset stats to default.
Minor Features and Changes
- Made certain NPC quests in Winterfest more accessible.
- Replaced the Epic Gift in the Obby with a Gift of Gifts.
- Armors with Set Bonuses now state their bonus in chat.
- Tweaked UI.
Previous Updates
v1.1.5 - 10/20/24 | Halloween Expansion
Main Content
- Added Extreme Halloween Raid, summonable with Nightmare Fuel.
- Added multiple new weapons to the Halloween Event.
- Added three new armors to the Halloween Event, two have Armor Bonuses:
- Nightmare Armor creates flames where you are hit with 45 second cooldown.
- Umbral Regalia spawns a friendly wisp when you are hit with a 45 second cooldown.
- Added a Cauldron for potion brewing in the Jungle.
- The cauldron has recipes for one-time use potions with herbs that randomly grow in the Jungle.
- There are also Halloween exclusive crops in its own crop field for Halloween potions.
- Added multiple new potions that are one time uses per life.
- Added Goodie Bags to Halloween Trick or Treating which will give random rewards.
- Halloween Event now has its own custom OST.
- Added 2 new legendaries to Halloween.
- Added 1 new mythical to Halloween.
Bug Fixing and Balancing
- Added Armor Bonuses to Divine and Aureum Cyber Armors
- Divine Armor now creates a damaging Holy Aura under 50% health.
- Aureum Cyber Suit now creates a shockwave when you are hurt with a 30 second cooldown.
- Fixed Tsunami Scythe
- Mana Potion retiered to Jungle as a brewed potion
- Slice of Cake buffed to heal 100k HP
Minor Features
- Added Firefly Jar (Light Summon that nobody will use)
- Locations are now rendered before teleporting.
- Revamped Title Screen UI.
- Revamped the Player Effects UI.
- Added effect descriptions.
- Your fingers will no longer from pressing ctrl too much.
v1.1.4 - 7/12/24 | 100k Visits Celebration!!! 🥳
- Added an event for 100k visits!
- Features 4 bosses.
- Features scrapped and removed concepts.
- Features… Happy Home!?
- Features one tower because i got bored --stud
- Features a “Clusive mythical”
- Added real Auroric RPG clothing, will be moved to Atrium later.
- Added a level requirement for raid enemies.
- Rebalanced Midas
- Nerfed Termination.
- Fixed Powerhouse enchant.
- Moved Abyssal Token to prevent confusion with Atlantic Token.
- Fixed Sol Invictus star attacks.
- Fixed 1x1 Sword inflicting Illuminated.
- Fixed invincibility bug with deleting a shield item after using it.
- Many various bug fixes and improvements.
- among drip
v1.1.3 - 6/23/24 | SFOTH Event Part 2
- Added the Banlands, an endgame raid within SFOTH accessible in the Lost Keeper’s area.
- Four SFOTH exclusive legendaries.
- One SFOTH exclusive mythical.
- Added 5 enchantment tomes to SFOTH.
- Added a Gold Boss and Secret Boss somewhere.
- Rebalanced the True Lost Keeper and his crafted items.
- Added the Adventurer’s Cabin, selling Logs of his adventures that provide lore.
- Buffed Abyssal Crusher and Aureum Gatlicannon.
- Change Abyssal Crusher and Aureum Gatlicannon drop rates to 2%.
- Buffed Fractured to reduce defense by 50. Defense is affected in the negatives which makes them take more damage.
- Added a Question Mark cursor when hovering over NPCs.
- Fixed Zeus 2nd phase mobs getting stuck in the floor.
- Some other bug fixes.
v1.1.2 - 6/14/24 | SFOTH Event
- As a token of gratitude for the continuous support, we have a mini-event!
- Based on SFOTH, travel the arena as you fight different swordsmen.
- The event is reminiscent of Stud’s previous RPG, Just Another RPG.
- Added Hotbar saving!!!
- All items will be moved to items and your hotbar is cleared.
- Overhauled the main areas.
- You can now walk to the City from Spawn, given you are level 75.
- You can now swim to the City from Ruined City, given you are level 75.
- Added an Aureablaster Anvil Tree.
- Added the Heaven Raid.
- Added the Ocean Raid.
- Added the Aureum Raid.
- Added new items in the Raid Shop.
- Added Raid exclusive legendary drops.
- Rebalanced Cursed Chests.
- Added Cursed Chests in the following locations: Badlands, Jungle, Ocean, PRF, Olympus, and Aureus Terminal.
- Removed the Spawn Cursed Chest.
- Rebalanced music audio again.
- Added more Blunt Sword alternates for each class.
- Added more content in the Noob Bunker.
- Added boss health bars to important bosses.
- Fixed boss health bars.
- Removed Keen Blade
- Replaced Godly Sun Armor with Lunar Armor.
- Added new Community Images to the Community Wall.
- Added a bunch of new cats to Cat Therapy.
- Fixed limbs showing with armor.
- Improved boss bars.
- Caverns puzzle fixed.
- A lot of balance changes.
- More Bug Fixes.
- …and a lot of other things!
v1.1.1 - 5/19/24 | Quality of Life
- Added Hand of the Bloodthirsty, a Traveling Merchant item.
- Added Staff of Lifeforce, a crafted support item.
- Added Flourishing Regrowth, an upgrade to Staff of Lifeforce.
- Reworked Dash to have three uses.
- Reworked the Supercharged Aureum Container.
- Fixed Exosphere Radio Signaler hitbox.
- Retextured Fallen Era.
- Added a new Effects UI.
- Fixed Mini-Plasma Core recipe.
- Removed Bunker Keycard.
- Fixed certain lore fragments.
- Decreased Zeus reward threshold to 1 minute.
- Made early game much more lenient.
- Expanded Gold Leaderboard to Top 100.
- Added new OSTs, including revamps and the new Cat Therapy theme.
- Fixed high damage weapons causing lag.
- Many new settings.
- Highlights upon damage forms.
- Improvements upon scoping features on certain weapons.
- Bank Abbreviations (100k, 10B, All, etc.)
- Fireplace hitbox decreased at spawn.
- PvP is now disabled for maintenance.
- Anvil enchanting improvements.
- You can now enchant other enchant books to stack them.
- And many other bug fixes and improvements!
v1.1.0 - 3/31/24 | Godhood and Sentience
- –New Stuff–
- Two new regions - Olympus and the Aureus Terminal!
- Added one new megaboss at the end of Olympus!
- Added extra Save Slots for convenience.
- Added modifiers to switch up the experience!
- Added Enchantments to improve your weapons!
- A new gamepass introduced to add more save slots.
- Added a custom inventory! (Credit to Evercyan’s 2.0 RPG Kit) More things will likely be added upon it.
- Created the new Atrium, which replaces the armory and portal room.
- Over 145 new items!
- 2 new Mythical items!
- 2 new Legendary items!
- 8 new badges to collect!
- Added Trash Cans for item disposal.
- Added a new miss mechanic, only applies to certain modifiers and enchants.
- Gold Leaderboard changed to include gold saved in your Bank.
- Altered many GUIs.
- Implemented more lore fragments.
- New Travelling Merchant items.
- Replaced the previous Ocean Event with the new Rain Event.
- Mana potions added to gain extra mana.
- GUI bossbars added to some bosses.
- Speedrun timer added, can be enabled in settings.
- Badlands terrain and some other small things have been altered.
- Replaced the old Ranged and Demolitionist Raid craftables. Now they are new items.
- New Secrets
- –Balancing–
- Lots of weapon balance changes to account for Enchants.
- Reworked and buffed Plasma Surge and Tempest.
- Rainbow Chaser buffed by a lot.
- Many progression balance changes!
- Nerfed Midas Sword to make way for enchants and the Golden Tome that you can buy with it.
- Nerfed Bank to 5 minutes every interest tick.
- Removed the in-game barrier in the Noob Invasion minigame.
- Made the Elite Noob Armor’s health bonus scale in the Noob Invasion.
- –Bug Fixes and Improvements–
- Polished and revamped a lot of UI.
- Settings now save. (except PVP)
- Many, MANY projectile based attacks fixed, including mobs and weapons.
- Patched mob ragdoll bug.
- Fixed Noob Invasion Defense bugs.
- Fixed integer overflow on scaling weapons.
- Performance improvements to Ranged weapons.
- Fixed the Abandoned Shrine puzzle.
- Many other performance improvements!
- Added many Quality of Life changes!
- Many minor bug fixes!
- … and so much more!
- Enjoy 1.1.0!
v1.0.5 - 12/16/23 | Winterfest Update Part 2
- Added Exhumed Winterfest Raid!
- Summon through holding a Frost Core and activating raid.
- Frost Core is dropped by Frostbearer in Normal Raid.
- More bug fixes.
- Balance changes.
v1.0.4 - 12/8/23 | Winterfest Update
- Brand new Winterfest Event!
- Added winter Quests!
- Added a new winter Raid!
- Added Gifts!
- Added new items!
- And a few secrets here and there…
- An updated Void with new entities and an Altar…
- Fixed Phoenix bug.
- Actually finally gave Plasmatic Genesis a scope feature!!!
- Some small changes.
- Some bug fixes.
- … and a lot of other small changes!
v1.0.3 - 11/18/23 | Multiplayer and Travelling Merchant
- Added multiplayer support for the Plasma Core Room and Void, accessible through two orbs in the Dungeon area.
- Added a traveling merchant who sells many rare items from all across the game.
- Brought back:
- Railgun
- Laser Minigun
- Glitch Sword
- New merchant Items:
- Lunar Veil
- Brilliant Everglow
- Wooden Wand (and variants to be crafted in the Blacksmith)
- +Some secret items
- Minor Changes to the void and Plasma Core Room.
- Nerfed Poseidon’s Hall access cost to 250k Gold.
- Nerfed auto-attack radius of PRF enemies.
- Modified the player nametag.
- Removed Low Detail Mod because it doesn’t work anymore.
- Some small bug fixes.
- …and a lot of other small changes!
v1.0.2 - 10/5/23 | Halloween and QoL Update
- Halloween event with a bunch of new early to mid-game content!
- Added limbs to the first person view.
- Added minor camera bumping.
- New crafted weapons for early and late game.
- Revamped early game weapons!
- More content balancing between Lunar Ruins and the City.
- Reintroduced a day/night cycle.
- More lighting changes.
- Made nametags show your display name.
- Made Music button fit the UI theme.
- Temporary disabled badge board.
- Fixed Sol and Luna’s attacks.
- Nerfed Peak.
- More optimization improvements!
- New Datastore system.
- Phoenix has been buffed to save you on death instead of close to death.
- Some melee animations have been fixed.
- Max interest now scales with level non-linearly.
- Map has been updated for more lighting.
- Scope crosshair has been properly aligned.
- Gold Leaderboard loads faster.
- Training Dummy now shows total damage.
- Glitch event has been disabled for now.
- Slight UI changes.
- Plasma Core Room has been heavily nerfed but lives are now reduced to 5.
- And a lot more bug fixes and other small changes!
v1.0.1 - 8/12/23 | Blacksmith Update
- Added tons of new Blacksmith craftables.
- Bank Interest now scales with level.
- Bugfixes regarding new content.
- Nerfed Plasma Core.
- And a bunch of other small changes.
v1.0.0 - 8/6/23 | Release 🎉
- Progression has officially “split” into two main paths… the Ethereal and Technological Paths.
- The Split officially starts after the Underworld, where the Plasma Station and Jungle begin the paths.
- Added two new regions, the Ocean and the Plasma Research Facility!
- Access the Ocean after the Jungle, found by Spawn!
- Access the P.R.F. after the Plasma Station, found in the Badlands!
- Added the first Megaboss - Plasma Core! It is a very difficult boss fight that requires purely skill and tenacity.
- Note: The Jungle and Plasma Station are closed off unless you have Hades’ badge. Defeat Hades to be able to access it.
- Introducing: Lore! Lore Fragments can be obtained from enemies or other requirements and some dialogue has been revamped to add lore.
- Added Explosive weapons!
- Types: Throwable, Stationary, Devastator, Detonator, Launcher.
- Balanced several weapons.
- Added several new armors.
- Oxygen System with Oxygen Tanks!
- Legendary Items have all been reworked with special abilities and level scaling!
- Two new Legendary Weapons:
- Tempest
- Plasma Surge
- Big performance improvements! (Like, really big.)
- Upgrade board has been temporary disabled (Do not worry, your data is still saved!)
- Reworked dash yet again and moved its keybind to Ctrl.
- Added new items to the Raid Shop, including F u m o .
- Raids now automatically despawn.
- Tower Defense improvements.
- Changed some of the existing Plasma weapons to have different recipes for balancing.
- Revamped void and removed it from normal progression for the time being.
- You can now reset your data at spawn.
- …and a ton of other changes!
v0.9.4b - 5/29/23 | Raid Update Part 2
- Rebalanced the Jungle.
- Added new weapons.
- Added Raid Shop.
- Added Raid Tokens to be used in the Raid Shop.
- Added Raid Token rewards to the Spawn Raid.
- Added new crafting recipes located in the Basement.
- Reworked Paragon.
- Added specifications to Elite Noob Armor’s requirements.
- Added 2 new Debuffs
v0.9.4a - 5/26/23 | Raid Update Part 1
- New Raids that occur every 2 hours!
- The portal is located at spawn.
- Added many new Ranged Weapons!
- Including: Railguns, Snipers, and Miniguns!
- Added Settings page in the Menu or by pressing M!
- Expanded on the Spawn area!
- Major performance improvements.
- A few bug fixes here and there…
- Ruined City’s Noob Invasion and Bunker was expanded upon! Including: Helicopters in Noob Invasion and new crafting recipes!
- Nerfed Noob Invasion spawn rates.
- Polished some UI to match with the color scheme.
- Implemented screen shake.
- Reanimated basic animations.
- Remodeled some of the below average weapons.
- Resolved some balance issues.
- Reworked dash again.
v0.9.3 - 3/31/23 | City Expansion Update
- Max Level Raised to 275!
- Mobile Support
- Exit button to the dialog
- Noob Invasion minigame in the Ruined City
- A bunch of new mobs and weapons
- New mini-region: Jungle
- More badges to collect
- New server events
- Balance changes
- Bug fixes
- and a bunch of other small changes…
v0.9.2 - 2/18/23 | Underworld Update
- Beta release! Woah.
- The max level is now 250!
- New magic weapons and Mana!
- New upgrades added to improve your stats!
- New Feature to the game: Effects and Debuffs!
- Level Ranks! (Lv 100 = Bronze, etc)
- UI improvements!
- Lighting improvements!
- The underworld has appeared…
- You can now go in the door at spawn if you have a key…
- New armor sets added!
- New mobs and bosses with new abilities.
- AoE Weapons added!
- New Gamepasses!
- A new secret item…
- A few new badges!
- Tons of new swords and items!
- Some bug fixes…
- …and some other small things!
- oh yeah also, there’s a small event area in the Laboratory, have fun beating it…
v0.9.1 - 1/21/23 | First Update
- Funny update board lol
- The max level is now 120!
- Added new Regions: City, Badlands, and The Heavens
- Added the Laboratory for crafting and eventually more…
- Many new items and enemies.
- Buffed the secret swords.
- Added a few new secret swords.
- New Mobs!
- New Bosses!
- Armory Teleport added!
- Server Bosses added!
- …and some other small features!
Game: Auroric RPG