Auroric RPG Changelog
Current Update:
v1.1.6 - 11/30/24 | Winterfest Expansion
Main Content
- Added two new armors to the Winterfest event with set bonuses. It is explained by Winterfest Peak next to the armors.
 - Winterfest now has an Endless Raid, summonable with a Permafrost Shard dropped from Glaecir at a 33% chance.
 - Winterfest now has a herb garden.
 - Winterfest has four exclusive potions.
 - Winterfest Event now has its own custom OST.
 - Added new gifts for Olympus, Aureus Terminal, and Enchantments.
 - Added new NPCs that have quests in Winterfest.
 - Added four new potions: Gills, Antiburn, Vitality, and Battle Potions.
 - Added Prestige XP, will be used in a future update
 - Secrets…
 
Bug Fixing and Balancing
- Chief Shaman now additionally rewards three Herb Bags and requires a Rose.
 - Removed Gleaming Flower from Winterfest for potion balancing.
 - Infernal and Demonic armors now properly protect you from Fire and Inferno debuffs.
 - Rebalanced effects that change Life Regen and Strength to account for potions.
 - Nerfed Frost and Permafrost debuffs.
 - Nerfed Winter Greatsword’s damage scaling.
 - Buffed Flurrystorm Cannon’s ammo and firerate.
 - Certain obbies now disable dash and reset stats to default.
 
Minor Features and Changes
- Made certain NPC quests in Winterfest more accessible.
 - Replaced the Epic Gift in the Obby with a Gift of Gifts.
 - Armors with Set Bonuses now state their bonus in chat.
 - Tweaked UI.
 
Previous Updates
v1.1.5 - 10/20/24 | Halloween Expansion
Main Content
- Added Extreme Halloween Raid, summonable with Nightmare Fuel.
 - Added multiple new weapons to the Halloween Event.
 - Added three new armors to the Halloween Event, two have Armor Bonuses:
- Nightmare Armor creates flames where you are hit with 45 second cooldown.
 - Umbral Regalia spawns a friendly wisp when you are hit with a 45 second cooldown.
 
 - Added a Cauldron for potion brewing in the Jungle.
- The cauldron has recipes for one-time use potions with herbs that randomly grow in the Jungle.
 - There are also Halloween exclusive crops in its own crop field for Halloween potions.
 
 - Added multiple new potions that are one time uses per life.
 - Added Goodie Bags to Halloween Trick or Treating which will give random rewards.
 - Halloween Event now has its own custom OST.
 - Added 2 new legendaries to Halloween.
 - Added 1 new mythical to Halloween.
 
Bug Fixing and Balancing
- Added Armor Bonuses to Divine and Aureum Cyber Armors
- Divine Armor now creates a damaging Holy Aura under 50% health.
 - Aureum Cyber Suit now creates a shockwave when you are hurt with a 30 second cooldown.
 
 - Fixed Tsunami Scythe
 - Mana Potion retiered to Jungle as a brewed potion
 - Slice of Cake buffed to heal 100k HP
 
Minor Features
- Added Firefly Jar (Light Summon that nobody will use)
 - Locations are now rendered before teleporting.
 - Revamped Title Screen UI.
 - Revamped the Player Effects UI.
 - Added effect descriptions.
 - Your fingers will no longer from pressing ctrl too much.
 
v1.1.4 - 7/12/24 | 100k Visits Celebration!!! 🥳
- Added an event for 100k visits! 
 - Features 4 bosses.
 - Features scrapped and removed concepts.
 - Features… Happy Home!?
 - Features one tower because i got bored --stud
 - Features a “Clusive mythical”
 - Added real Auroric RPG clothing, will be moved to Atrium later.
 - Added a level requirement for raid enemies.
 - Rebalanced Midas
 - Nerfed Termination.
 - Fixed Powerhouse enchant.
 - Moved Abyssal Token to prevent confusion with Atlantic Token.
 - Fixed Sol Invictus star attacks.
 - Fixed 1x1 Sword inflicting Illuminated.
 - Fixed invincibility bug with deleting a shield item after using it.
 - Many various bug fixes and improvements.
 - among drip 

 
v1.1.3 - 6/23/24 | SFOTH Event Part 2
- Added the Banlands, an endgame raid within SFOTH accessible in the Lost Keeper’s area.
 - Four SFOTH exclusive legendaries.
 - One SFOTH exclusive mythical.
 - Added 5 enchantment tomes to SFOTH.
 - Added a Gold Boss and Secret Boss somewhere.
 - Rebalanced the True Lost Keeper and his crafted items.
 - Added the Adventurer’s Cabin, selling Logs of his adventures that provide lore.
 - Buffed Abyssal Crusher and Aureum Gatlicannon.
 - Change Abyssal Crusher and Aureum Gatlicannon drop rates to 2%.
 - Buffed Fractured to reduce defense by 50. Defense is affected in the negatives which makes them take more damage.
 - Added a Question Mark cursor when hovering over NPCs.
 - Fixed Zeus 2nd phase mobs getting stuck in the floor.
 - Some other bug fixes.
 
v1.1.2 - 6/14/24 | SFOTH Event
- As a token of gratitude for the continuous support, we have a mini-event!
 - Based on SFOTH, travel the arena as you fight different swordsmen.
 - The event is reminiscent of Stud’s previous RPG, Just Another RPG.
 - Added Hotbar saving!!!
 - All items will be moved to items and your hotbar is cleared.
 - Overhauled the main areas.
 - You can now walk to the City from Spawn, given you are level 75.
 - You can now swim to the City from Ruined City, given you are level 75.
 - Added an Aureablaster Anvil Tree.
 - Added the Heaven Raid.
 - Added the Ocean Raid.
 - Added the Aureum Raid.
 - Added new items in the Raid Shop.
 - Added Raid exclusive legendary drops.
 - Rebalanced Cursed Chests.
 - Added Cursed Chests in the following locations: Badlands, Jungle, Ocean, PRF, Olympus, and Aureus Terminal.
 - Removed the Spawn Cursed Chest.
 - Rebalanced music audio again.
 - Added more Blunt Sword alternates for each class.
 - Added more content in the Noob Bunker.
 - Added boss health bars to important bosses.
 - Fixed boss health bars.
 - Removed Keen Blade 
 - Replaced Godly Sun Armor with Lunar Armor.
 - Added new Community Images to the Community Wall.
 - Added a bunch of new cats to Cat Therapy.
 - Fixed limbs showing with armor.
 - Improved boss bars.
 - Caverns puzzle fixed.
 - A lot of balance changes.
 - More Bug Fixes.
 - …and a lot of other things!
 
v1.1.1 - 5/19/24 | Quality of Life
- Added Hand of the Bloodthirsty, a Traveling Merchant item.
 - Added Staff of Lifeforce, a crafted support item.
 - Added Flourishing Regrowth, an upgrade to Staff of Lifeforce.
 - Reworked Dash to have three uses.
 - Reworked the Supercharged Aureum Container.
 - Fixed Exosphere Radio Signaler hitbox.
 - Retextured Fallen Era.
 - Added a new Effects UI.
 - Fixed Mini-Plasma Core recipe.
 - Removed Bunker Keycard.
 - Fixed certain lore fragments.
 - Decreased Zeus reward threshold to 1 minute.
 - Made early game much more lenient.
 - Expanded Gold Leaderboard to Top 100.
 - Added new OSTs, including revamps and the new Cat Therapy theme.
 - Fixed high damage weapons causing lag.
 - Many new settings.
 - Highlights upon damage forms.
 - Improvements upon scoping features on certain weapons.
 - Bank Abbreviations (100k, 10B, All, etc.)
 - Fireplace hitbox decreased at spawn.
 - PvP is now disabled for maintenance.
 - Anvil enchanting improvements.
 - You can now enchant other enchant books to stack them.
 - And many other bug fixes and improvements!
 
v1.1.0 - 3/31/24 | Godhood and Sentience
- –New Stuff–
 - Two new regions - Olympus and the Aureus Terminal! 

 - Added one new megaboss at the end of Olympus!
 - Added extra Save Slots for convenience.
 - Added modifiers to switch up the experience!
 - Added Enchantments to improve your weapons!
 - A new gamepass introduced to add more save slots.
 - Added a custom inventory! (Credit to Evercyan’s 2.0 RPG Kit) More things will likely be added upon it.
 - Created the new Atrium, which replaces the armory and portal room.
 - Over 145 new items!
 - 2 new Mythical items!
 - 2 new Legendary items!
 - 8 new badges to collect!
 - Added Trash Cans for item disposal.
 - Added a new miss mechanic, only applies to certain modifiers and enchants.
 - Gold Leaderboard changed to include gold saved in your Bank.
 - Altered many GUIs.
 - Implemented more lore fragments.
 - New Travelling Merchant items.
 - Replaced the previous Ocean Event with the new Rain Event.
 - Mana potions added to gain extra mana.
 - GUI bossbars added to some bosses.
 - Speedrun timer added, can be enabled in settings.
 - Badlands terrain and some other small things have been altered.
 - Replaced the old Ranged and Demolitionist Raid craftables. Now they are new items.
 - New Secrets 
 - –Balancing–
 - Lots of weapon balance changes to account for Enchants.
 - Reworked and buffed Plasma Surge and Tempest.
 - Rainbow Chaser buffed by a lot.
 - Many progression balance changes!
 - Nerfed Midas Sword to make way for enchants and the Golden Tome that you can buy with it.
 - Nerfed Bank to 5 minutes every interest tick.
 - Removed the in-game barrier in the Noob Invasion minigame.
 - Made the Elite Noob Armor’s health bonus scale in the Noob Invasion.
 - –Bug Fixes and Improvements–
 - Polished and revamped a lot of UI.
 - Settings now save. (except PVP)
 - Many, MANY projectile based attacks fixed, including mobs and weapons.
 - Patched mob ragdoll bug.
 - Fixed Noob Invasion Defense bugs.
 - Fixed integer overflow on scaling weapons.
 - Performance improvements to Ranged weapons.
 - Fixed the Abandoned Shrine puzzle.
 - Many other performance improvements!
 - Added many Quality of Life changes!
 - Many minor bug fixes!
 - … and so much more!
 - Enjoy 1.1.0!
 
v1.0.5 - 12/16/23 | Winterfest Update Part 2
- Added Exhumed Winterfest Raid!
- Summon through holding a Frost Core and activating raid.
 - Frost Core is dropped by Frostbearer in Normal Raid.
 
 - More bug fixes.
 - Balance changes.
 
v1.0.4 - 12/8/23 | Winterfest Update
- Brand new Winterfest Event!
- Added winter Quests!
 - Added a new winter Raid!
 - Added Gifts!
 - Added new items!
 - And a few secrets here and there…
 
 - An updated Void with new entities and an Altar…
 - Fixed Phoenix bug.
 - Actually finally gave Plasmatic Genesis a scope feature!!!
 - Some small changes.
 - Some bug fixes.
 - … and a lot of other small changes!
 
v1.0.3 - 11/18/23 | Multiplayer and Travelling Merchant
- Added multiplayer support for the Plasma Core Room and Void, accessible through two orbs in the Dungeon area.
 - Added a traveling merchant who sells many rare items from all across the game.
 - Brought back:
- Railgun
 - Laser Minigun
 - Glitch Sword
 
 - New merchant Items:
- Lunar Veil
 - Brilliant Everglow
 - Wooden Wand (and variants to be crafted in the Blacksmith)
 - +Some secret items
 
 - Minor Changes to the void and Plasma Core Room.
 - Nerfed Poseidon’s Hall access cost to 250k Gold.
 - Nerfed auto-attack radius of PRF enemies.
 - Modified the player nametag.
 - Removed Low Detail Mod because it doesn’t work anymore.
 - Some small bug fixes.
 - …and a lot of other small changes!
 
v1.0.2 - 10/5/23 | Halloween and QoL Update
- 
Halloween event with a bunch of new early to mid-game content! - Added limbs to the first person view.
 - Added minor camera bumping.
 - New crafted weapons for early and late game.
 - Revamped early game weapons!
 - More content balancing between Lunar Ruins and the City.
 - Reintroduced a day/night cycle.
 - More lighting changes.
 - Made nametags show your display name.
 - Made Music button fit the UI theme.
 - Temporary disabled badge board.
 - Fixed Sol and Luna’s attacks.
 - Nerfed Peak.
 - More optimization improvements!
 - New Datastore system.
 - Phoenix has been buffed to save you on death instead of close to death.
 - Some melee animations have been fixed.
 - Max interest now scales with level non-linearly.
 - Map has been updated for more lighting.
 - Scope crosshair has been properly aligned.
 - Gold Leaderboard loads faster.
 - Training Dummy now shows total damage.
 - Glitch event has been disabled for now.
 - Slight UI changes.
 - Plasma Core Room has been heavily nerfed but lives are now reduced to 5.
 - And a lot more bug fixes and other small changes!
 
v1.0.1 - 8/12/23 | Blacksmith Update
- Added tons of new Blacksmith craftables.
 - Bank Interest now scales with level.
 - Bugfixes regarding new content.
 - Nerfed Plasma Core.
 - And a bunch of other small changes.
 
v1.0.0 - 8/6/23 | Release 🎉
- Progression has officially “split” into two main paths… the Ethereal and Technological Paths.
- The Split officially starts after the Underworld, where the Plasma Station and Jungle begin the paths.
 
 - Added two new regions, the Ocean and the Plasma Research Facility!
- Access the Ocean after the Jungle, found by Spawn!
 - Access the P.R.F. after the Plasma Station, found in the Badlands!
 
 - Added the first Megaboss - Plasma Core! It is a very difficult boss fight that requires purely skill and tenacity.
 - Note: The Jungle and Plasma Station are closed off unless you have Hades’ badge. Defeat Hades to be able to access it.
 - Introducing: Lore! Lore Fragments can be obtained from enemies or other requirements and some dialogue has been revamped to add lore.
 - Added Explosive weapons!
- Types: Throwable, Stationary, Devastator, Detonator, Launcher.
 
 - Balanced several weapons.
 - Added several new armors.
 - Oxygen System with Oxygen Tanks!
 - Legendary Items have all been reworked with special abilities and level scaling!
 - Two new Legendary Weapons:
- Tempest
 - Plasma Surge
 
 - Big performance improvements! (Like, really big.)
 - Upgrade board has been temporary disabled (Do not worry, your data is still saved!)
 - Reworked dash yet again and moved its keybind to Ctrl.
 - Added new items to the Raid Shop, including F u m o .
 - Raids now automatically despawn.
 - Tower Defense improvements.
 - Changed some of the existing Plasma weapons to have different recipes for balancing.
 - Revamped void and removed it from normal progression for the time being.
 - You can now reset your data at spawn.
 - …and a ton of other changes!
 
v0.9.4b - 5/29/23 | Raid Update Part 2
- Rebalanced the Jungle.
 - Added new weapons.
 - Added Raid Shop.
 - Added Raid Tokens to be used in the Raid Shop.
 - Added Raid Token rewards to the Spawn Raid.
 - Added new crafting recipes located in the Basement.
 - Reworked Paragon.
 - Added specifications to Elite Noob Armor’s requirements.
 - Added 2 new Debuffs
 
v0.9.4a - 5/26/23 | Raid Update Part 1
- New Raids that occur every 2 hours! 
 - The portal is located at spawn.
 - Added many new Ranged Weapons! 
 - Including: Railguns, Snipers, and Miniguns!
 - Added Settings page in the Menu or by pressing M!
 - Expanded on the Spawn area!
 - Major performance improvements.
 - A few bug fixes here and there…
 - Ruined City’s Noob Invasion and Bunker was expanded upon! Including: Helicopters in Noob Invasion and new crafting recipes! 
 - Nerfed Noob Invasion spawn rates.
 - Polished some UI to match with the color scheme.
 - Implemented screen shake.
 - Reanimated basic animations.
 - Remodeled some of the below average weapons.
 - Resolved some balance issues.
 - Reworked dash again.
 
v0.9.3 - 3/31/23 | City Expansion Update
- Max Level Raised to 275! 
 - Mobile Support
 - Exit button to the dialog
 - Noob Invasion minigame in the Ruined City
 - A bunch of new mobs and weapons
 - New mini-region: Jungle
 - More badges to collect
 - New server events
 - Balance changes
 - Bug fixes
 - and a bunch of other small changes…
 
v0.9.2 - 2/18/23 | Underworld Update
- Beta release! Woah.
 - The max level is now 250! 
 - New magic weapons and Mana!
 - New upgrades added to improve your stats!
 - New Feature to the game: Effects and Debuffs! 
 - Level Ranks! (Lv 100 = Bronze, etc)
 - UI improvements!
 - Lighting improvements!
 - The underworld has appeared… 
 - You can now go in the door at spawn if you have a key…
 - New armor sets added!
 - New mobs and bosses with new abilities.
 - AoE Weapons added!
 - New Gamepasses!
 - A new secret item…
 - A few new badges!
 - Tons of new swords and items!
 - Some bug fixes…
 - …and some other small things!
 - oh yeah also, there’s a small event area in the Laboratory, have fun beating it…
 
v0.9.1 - 1/21/23 | First Update
- Funny update board lol
 - The max level is now 120! 
 - Added new Regions: City, Badlands, and The Heavens
 - Added the Laboratory for crafting and eventually more…
 - Many new items and enemies.
 - Buffed the secret swords.
 - Added a few new secret swords.
 - New Mobs!
 - New Bosses!
 - Armory Teleport added!
 - Server Bosses added!
 - …and some other small features!
 
Game: Auroric RPG
