Auroric RPG Changelog

Auroric RPG Changelog

Current Update:

v1.1.6 - 11/30/24 | Winterfest Expansion

Main Content

  • Added two new armors to the Winterfest event with set bonuses. It is explained by Winterfest Peak next to the armors.
  • Winterfest now has an Endless Raid, summonable with a Permafrost Shard dropped from Glaecir at a 33% chance.
  • Winterfest now has a herb garden.
  • Winterfest has four exclusive potions.
  • Winterfest Event now has its own custom OST.
  • Added new gifts for Olympus, Aureus Terminal, and Enchantments.
  • Added new NPCs that have quests in Winterfest.
  • Added four new potions: Gills, Antiburn, Vitality, and Battle Potions.
  • Added Prestige XP, will be used in a future update
  • Secrets…

Bug Fixing and Balancing

  • Chief Shaman now additionally rewards three Herb Bags and requires a Rose.
  • Removed Gleaming Flower from Winterfest for potion balancing.
  • Infernal and Demonic armors now properly protect you from Fire and Inferno debuffs.
  • Rebalanced effects that change Life Regen and Strength to account for potions.
  • Nerfed Frost and Permafrost debuffs.
  • Nerfed Winter Greatsword’s damage scaling.
  • Buffed Flurrystorm Cannon’s ammo and firerate.
  • Certain obbies now disable dash and reset stats to default.

Minor Features and Changes

  • Made certain NPC quests in Winterfest more accessible.
  • Replaced the Epic Gift in the Obby with a Gift of Gifts.
  • Armors with Set Bonuses now state their bonus in chat.
  • Tweaked UI.

Previous Updates

v1.1.5 - 10/20/24 | Halloween Expansion

Main Content

  • Added Extreme Halloween Raid, summonable with Nightmare Fuel.
  • Added multiple new weapons to the Halloween Event.
  • Added three new armors to the Halloween Event, two have Armor Bonuses:
    • Nightmare Armor creates flames where you are hit with 45 second cooldown.
    • Umbral Regalia spawns a friendly wisp when you are hit with a 45 second cooldown.
  • Added a Cauldron for potion brewing in the Jungle.
    • The cauldron has recipes for one-time use potions with herbs that randomly grow in the Jungle.
    • There are also Halloween exclusive crops in its own crop field for Halloween potions.
  • Added multiple new potions that are one time uses per life.
  • Added Goodie Bags to Halloween Trick or Treating which will give random rewards.
  • Halloween Event now has its own custom OST.
  • Added 2 new legendaries to Halloween.
  • Added 1 new mythical to Halloween.

Bug Fixing and Balancing

  • Added Armor Bonuses to Divine and Aureum Cyber Armors
    • Divine Armor now creates a damaging Holy Aura under 50% health.
    • Aureum Cyber Suit now creates a shockwave when you are hurt with a 30 second cooldown.
  • Fixed Tsunami Scythe
  • Mana Potion retiered to Jungle as a brewed potion
  • Slice of Cake buffed to heal 100k HP

Minor Features

  • Added Firefly Jar (Light Summon that nobody will use)
  • Locations are now rendered before teleporting.
  • Revamped Title Screen UI.
  • Revamped the Player Effects UI.
  • Added effect descriptions.
  • Your fingers will no longer from pressing ctrl too much.
v1.1.4 - 7/12/24 | 100k Visits Celebration!!! 🥳
  • Added an event for 100k visits! :partying_face:
  • Features 4 bosses.
  • Features scrapped and removed concepts.
  • Features… Happy Home!?
  • Features one tower because i got bored --stud
  • Features a “Clusive mythical”
  • Added real Auroric RPG clothing, will be moved to Atrium later.
  • Added a level requirement for raid enemies.
  • Rebalanced Midas
  • Nerfed Termination.
  • Fixed Powerhouse enchant.
  • Moved Abyssal Token to prevent confusion with Atlantic Token.
  • Fixed Sol Invictus star attacks.
  • Fixed 1x1 Sword inflicting Illuminated.
  • Fixed invincibility bug with deleting a shield item after using it.
  • Many various bug fixes and improvements.
  • among drip :cold_face::ok_hand:
v1.1.3 - 6/23/24 | SFOTH Event Part 2
  • Added the Banlands, an endgame raid within SFOTH accessible in the Lost Keeper’s area.
  • Four SFOTH exclusive legendaries.
  • One SFOTH exclusive mythical.
  • Added 5 enchantment tomes to SFOTH.
  • Added a Gold Boss and Secret Boss somewhere.
  • Rebalanced the True Lost Keeper and his crafted items.
  • Added the Adventurer’s Cabin, selling Logs of his adventures that provide lore.
  • Buffed Abyssal Crusher and Aureum Gatlicannon.
  • Change Abyssal Crusher and Aureum Gatlicannon drop rates to 2%.
  • Buffed Fractured to reduce defense by 50. Defense is affected in the negatives which makes them take more damage.
  • Added a Question Mark cursor when hovering over NPCs.
  • Fixed Zeus 2nd phase mobs getting stuck in the floor.
  • Some other bug fixes.
v1.1.2 - 6/14/24 | SFOTH Event
  • As a token of gratitude for the continuous support, we have a mini-event!
  • Based on SFOTH, travel the arena as you fight different swordsmen.
  • The event is reminiscent of Stud’s previous RPG, Just Another RPG.
  • Added Hotbar saving!!!
  • All items will be moved to items and your hotbar is cleared.
  • Overhauled the main areas.
  • You can now walk to the City from Spawn, given you are level 75.
  • You can now swim to the City from Ruined City, given you are level 75.
  • Added an Aureablaster Anvil Tree.
  • Added the Heaven Raid.
  • Added the Ocean Raid.
  • Added the Aureum Raid.
  • Added new items in the Raid Shop.
  • Added Raid exclusive legendary drops.
  • Rebalanced Cursed Chests.
  • Added Cursed Chests in the following locations: Badlands, Jungle, Ocean, PRF, Olympus, and Aureus Terminal.
  • Removed the Spawn Cursed Chest.
  • Rebalanced music audio again.
  • Added more Blunt Sword alternates for each class.
  • Added more content in the Noob Bunker.
  • Added boss health bars to important bosses.
  • Fixed boss health bars.
  • Removed Keen Blade :frowning:
  • Replaced Godly Sun Armor with Lunar Armor.
  • Added new Community Images to the Community Wall.
  • Added a bunch of new cats to Cat Therapy.
  • Fixed limbs showing with armor.
  • Improved boss bars.
  • Caverns puzzle fixed.
  • A lot of balance changes.
  • More Bug Fixes.
  • …and a lot of other things!
v1.1.1 - 5/19/24 | Quality of Life
  • Added Hand of the Bloodthirsty, a Traveling Merchant item.
  • Added Staff of Lifeforce, a crafted support item.
  • Added Flourishing Regrowth, an upgrade to Staff of Lifeforce.
  • Reworked Dash to have three uses.
  • Reworked the Supercharged Aureum Container.
  • Fixed Exosphere Radio Signaler hitbox.
  • Retextured Fallen Era.
  • Added a new Effects UI.
  • Fixed Mini-Plasma Core recipe.
  • Removed Bunker Keycard.
  • Fixed certain lore fragments.
  • Decreased Zeus reward threshold to 1 minute.
  • Made early game much more lenient.
  • Expanded Gold Leaderboard to Top 100.
  • Added new OSTs, including revamps and the new Cat Therapy theme.
  • Fixed high damage weapons causing lag.
  • Many new settings.
  • Highlights upon damage forms.
  • Improvements upon scoping features on certain weapons.
  • Bank Abbreviations (100k, 10B, All, etc.)
  • Fireplace hitbox decreased at spawn.
  • PvP is now disabled for maintenance.
  • Anvil enchanting improvements.
  • You can now enchant other enchant books to stack them.
  • And many other bug fixes and improvements!
v1.1.0 - 3/31/24 | Godhood and Sentience
  • –New Stuff–
  • Two new regions - Olympus and the Aureus Terminal! :zap::space_invader:
  • Added one new megaboss at the end of Olympus!
  • Added extra Save Slots for convenience.
  • Added modifiers to switch up the experience!
  • Added Enchantments to improve your weapons!
  • A new gamepass introduced to add more save slots.
  • Added a custom inventory! (Credit to Evercyan’s 2.0 RPG Kit) More things will likely be added upon it.
  • Created the new Atrium, which replaces the armory and portal room.
  • Over 145 new items!
  • 2 new Mythical items!
  • 2 new Legendary items!
  • 8 new badges to collect!
  • Added Trash Cans for item disposal.
  • Added a new miss mechanic, only applies to certain modifiers and enchants.
  • Gold Leaderboard changed to include gold saved in your Bank.
  • Altered many GUIs.
  • Implemented more lore fragments.
  • New Travelling Merchant items.
  • Replaced the previous Ocean Event with the new Rain Event.
  • Mana potions added to gain extra mana.
  • GUI bossbars added to some bosses.
  • Speedrun timer added, can be enabled in settings.
  • Badlands terrain and some other small things have been altered.
  • Replaced the old Ranged and Demolitionist Raid craftables. Now they are new items.
  • New Secrets :slight_smile:
  • –Balancing–
  • Lots of weapon balance changes to account for Enchants.
  • Reworked and buffed Plasma Surge and Tempest.
  • Rainbow Chaser buffed by a lot.
  • Many progression balance changes!
  • Nerfed Midas Sword to make way for enchants and the Golden Tome that you can buy with it.
  • Nerfed Bank to 5 minutes every interest tick.
  • Removed the in-game barrier in the Noob Invasion minigame.
  • Made the Elite Noob Armor’s health bonus scale in the Noob Invasion.
  • –Bug Fixes and Improvements–
  • Polished and revamped a lot of UI.
  • Settings now save. (except PVP)
  • Many, MANY projectile based attacks fixed, including mobs and weapons.
  • Patched mob ragdoll bug.
  • Fixed Noob Invasion Defense bugs.
  • Fixed integer overflow on scaling weapons.
  • Performance improvements to Ranged weapons.
  • Fixed the Abandoned Shrine puzzle.
  • Many other performance improvements!
  • Added many Quality of Life changes!
  • Many minor bug fixes!
  • … and so much more!
  • Enjoy 1.1.0!
v1.0.5 - 12/16/23 | Winterfest Update Part 2
  • Added Exhumed Winterfest Raid!
    • Summon through holding a Frost Core and activating raid.
    • Frost Core is dropped by Frostbearer in Normal Raid.
  • More bug fixes.
  • Balance changes.
v1.0.4 - 12/8/23 | Winterfest Update
  • Brand new Winterfest Event!
    • Added winter Quests!
    • Added a new winter Raid!
    • Added Gifts!
    • Added new items!
    • And a few secrets here and there…
  • An updated Void with new entities and an Altar…
  • Fixed Phoenix bug.
  • Actually finally gave Plasmatic Genesis a scope feature!!!
  • Some small changes.
  • Some bug fixes.
  • … and a lot of other small changes!
v1.0.3 - 11/18/23 | Multiplayer and Travelling Merchant
  • Added multiplayer support for the Plasma Core Room and Void, accessible through two orbs in the Dungeon area.
  • Added a traveling merchant who sells many rare items from all across the game.
  • Brought back:
    • Railgun
    • Laser Minigun
    • Glitch Sword
  • New merchant Items:
    • Lunar Veil
    • Brilliant Everglow
    • Wooden Wand (and variants to be crafted in the Blacksmith)
    • +Some secret items
  • Minor Changes to the void and Plasma Core Room.
  • Nerfed Poseidon’s Hall access cost to 250k Gold.
  • Nerfed auto-attack radius of PRF enemies.
  • Modified the player nametag.
  • Removed Low Detail Mod because it doesn’t work anymore.
  • Some small bug fixes.
  • …and a lot of other small changes!
v1.0.2 - 10/5/23 | Halloween and QoL Update
  • :jack_o_lantern:Halloween event with a bunch of new early to mid-game content!
  • Added limbs to the first person view.
  • Added minor camera bumping.
  • New crafted weapons for early and late game.
  • Revamped early game weapons!
  • More content balancing between Lunar Ruins and the City.
  • Reintroduced a day/night cycle.
  • More lighting changes.
  • Made nametags show your display name.
  • Made Music button fit the UI theme.
  • Temporary disabled badge board.
  • Fixed Sol and Luna’s attacks.
  • Nerfed Peak.
  • More optimization improvements!
  • New Datastore system.
  • Phoenix has been buffed to save you on death instead of close to death.
  • Some melee animations have been fixed.
  • Max interest now scales with level non-linearly.
  • Map has been updated for more lighting.
  • Scope crosshair has been properly aligned.
  • Gold Leaderboard loads faster.
  • Training Dummy now shows total damage.
  • Glitch event has been disabled for now.
  • Slight UI changes.
  • Plasma Core Room has been heavily nerfed but lives are now reduced to 5.
  • And a lot more bug fixes and other small changes!
v1.0.1 - 8/12/23 | Blacksmith Update
  • Added tons of new Blacksmith craftables.
  • Bank Interest now scales with level.
  • Bugfixes regarding new content.
  • Nerfed Plasma Core.
  • And a bunch of other small changes.
v1.0.0 - 8/6/23 | Release 🎉
  • Progression has officially “split” into two main paths… the Ethereal and Technological Paths.
    • The Split officially starts after the Underworld, where the Plasma Station and Jungle begin the paths.
  • Added two new regions, the Ocean and the Plasma Research Facility!
    • Access the Ocean after the Jungle, found by Spawn!
    • Access the P.R.F. after the Plasma Station, found in the Badlands!
  • Added the first Megaboss - Plasma Core! It is a very difficult boss fight that requires purely skill and tenacity.
  • Note: The Jungle and Plasma Station are closed off unless you have Hades’ badge. Defeat Hades to be able to access it.
  • Introducing: Lore! Lore Fragments can be obtained from enemies or other requirements and some dialogue has been revamped to add lore.
  • Added Explosive weapons!
    • Types: Throwable, Stationary, Devastator, Detonator, Launcher.
  • Balanced several weapons.
  • Added several new armors.
  • Oxygen System with Oxygen Tanks!
  • Legendary Items have all been reworked with special abilities and level scaling!
  • Two new Legendary Weapons:
    • Tempest
    • Plasma Surge
  • Big performance improvements! (Like, really big.)
  • Upgrade board has been temporary disabled (Do not worry, your data is still saved!)
  • Reworked dash yet again and moved its keybind to Ctrl.
  • Added new items to the Raid Shop, including F u m o .
  • Raids now automatically despawn.
  • Tower Defense improvements.
  • Changed some of the existing Plasma weapons to have different recipes for balancing.
  • Revamped void and removed it from normal progression for the time being.
  • You can now reset your data at spawn.
  • …and a ton of other changes!
v0.9.4b - 5/29/23 | Raid Update Part 2
  • Rebalanced the Jungle.
  • Added new weapons.
  • Added Raid Shop.
  • Added Raid Tokens to be used in the Raid Shop.
  • Added Raid Token rewards to the Spawn Raid.
  • Added new crafting recipes located in the Basement.
  • Reworked Paragon.
  • Added specifications to Elite Noob Armor’s requirements.
  • Added 2 new Debuffs
v0.9.4a - 5/26/23 | Raid Update Part 1
  • New Raids that occur every 2 hours! :crossed_swords:
  • The portal is located at spawn.
  • Added many new Ranged Weapons! :bow_and_arrow:
  • Including: Railguns, Snipers, and Miniguns!
  • Added Settings page in the Menu or by pressing M!
  • Expanded on the Spawn area!
  • Major performance improvements.
  • A few bug fixes here and there…
  • Ruined City’s Noob Invasion and Bunker was expanded upon! Including: Helicopters in Noob Invasion and new crafting recipes! :helicopter:
  • Nerfed Noob Invasion spawn rates.
  • Polished some UI to match with the color scheme.
  • Implemented screen shake.
  • Reanimated basic animations.
  • Remodeled some of the below average weapons.
  • Resolved some balance issues.
  • Reworked dash again.
v0.9.3 - 3/31/23 | City Expansion Update
  • Max Level Raised to 275! :rocket:
  • Mobile Support
  • Exit button to the dialog
  • Noob Invasion minigame in the Ruined City
  • A bunch of new mobs and weapons
  • New mini-region: Jungle
  • More badges to collect
  • New server events
  • Balance changes
  • Bug fixes
  • and a bunch of other small changes…
v0.9.2 - 2/18/23 | Underworld Update
  • Beta release! Woah.
  • The max level is now 250! :rocket:
  • New magic weapons and Mana!
  • New upgrades added to improve your stats!
  • New Feature to the game: Effects and Debuffs! :heartpulse:
  • Level Ranks! (Lv 100 = Bronze, etc)
  • UI improvements!
  • Lighting improvements!
  • The underworld has appeared… :fire:
  • You can now go in the door at spawn if you have a key…
  • New armor sets added!
  • New mobs and bosses with new abilities.
  • AoE Weapons added!
  • New Gamepasses!
  • A new secret item…
  • A few new badges!
  • Tons of new swords and items!
  • Some bug fixes…
  • …and some other small things!
  • oh yeah also, there’s a small event area in the Laboratory, have fun beating it…
v0.9.1 - 1/21/23 | First Update
  • Funny update board lol
  • The max level is now 120! :rocket:
  • Added new Regions: City, Badlands, and The Heavens
  • Added the Laboratory for crafting and eventually more…
  • Many new items and enemies.
  • Buffed the secret swords.
  • Added a few new secret swords.
  • New Mobs!
  • New Bosses!
  • Armory Teleport added!
  • Server Bosses added!
  • …and some other small features!

Game: Auroric RPG

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