Auto Bake - A simple way of reducing vertices but keeping detail and 1 more thing (Blender Addon)

Description + Origin

So this is an addon for blender which I made because I had this very high poly object and there was just no way to reduce the count without it reducing the quality of the model by a lot. That lead me to get into baking textures which basically it creates an image which contains data for an object. This data can be used to create fake shading and detail but with a basic object.

Here is a good video on it:

The great part is with this plugin you don’t need to worry about all the steps. It takes a few buttons and voila you have any map you would need however the baking process can take a big toll of your computer and currently the resolution is locked at 2k. I might change that later

Example

So I have this magma object in blender

Quite detailed takes up a lot of cpu has about 200K vertices and took about 2 hours to render an image.

So I just baked the maps and attached them to a cube which has 8 vertices.

This took about 5 minutes to render.

Here are the renders below try guess which one uses images.

  • Left Image
  • Right Image

0 voters

I will leave an answer at the bottom.

Extra use case

With this however you can import objects with materials into roblox and keep the materials.

So I have my material. I’m just gonna use the magma again and I want it to be brought into roblox. Well because it’s not images I can’t. So this is were baking comes in. What we can do is bake all the maps then add in a surface appearance On the mesh you baked the objects from So I got something like this.
image
Unfortunately in roblox there is no emission map input so it looks very bland but I found a workaround which the plugin automatically does. Basically it just combines the color and the emission to add in the glow to the color. It should be called “Roblox Colour” This is what it looks like now:

image

Much better.

Getting the plugin

AutoBake.zip (2.3 KB)

It’s right there. All you need to do is go to blender → edit → preferences → addons. Press install ,search for AutoBake and make sure the box next to it is ticked.

Features

This is for people who didn’t to read the essay I wrote.

  • Baking colour maps

  • Baking emission maps

  • Baking Normal maps

  • Baking Roughness maps

  • Baking a combined Emission and colour maps

  • Can combine separately or individually

Things I may add

  • The rest of the maps

  • It automatically makes the images the texture

  • And something else but idk what yet

Please could you rate how good you think this is. That would be appreciated

  • Meh
  • Cool
  • Great
  • Amazing

0 voters

So I hope you enjoy :smile:

Answer for image question: The left image is the one using images.

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