I don’t know if this is the right category for this topic but
I’m currently working on a gui where it previews the autocomplete selected, my question is, is there a folder specifically for the autocomplete icons so i can download them?
While I’m not too sure what’s used specifically, I do know that StudioService:GetClassIcon exists and might be useful here.
For example for events, the BindableEvent icon is used. Not too sure about the rest though. There could be some method I’m skipping over but I’m not too sure.
Yeah, my assumption was that they were working on a plugin. If not, they could just call the function in studio then write out all of the icons’ information in a module or something, then access it as needed in-game
For anyone here looking for the icons and stumbled upon this, you’ll need a tool such as qtextract to extract the icons from the RobloxStudioBeta exe. It should be in chunk 4 under ScriptEditor/ScriptEditor/icons I believe.
These icons are all tiled together so you may need to separate them manually or use offsets/etc to isolate each icon for use.
Origin of these icons
Note that these icons come from an old version of Visual Studio and can be located under the x--archive--x/_Common Elements - VS2010/Objects directory in the VS2012 Image Library.zip that can be downloaded from here: https://www.microsoft.com/en-us/download/details.aspx?id=35825. A searchable list can be found in Visual Studio Icon Library - Icons.pdf under the root directory of the zip.
Since these are Microsoft assets, you should be wary of the license of these images. Thankfully, the EULA provided in the image library seems to permit usage of these icons in any project. It does mention projects being developed under Visual Studio 2012, but I doubt that’s a strict requirement.