When using an if statement, autofill can glitch out and not show any results.
This happens with or without plugins, and I have attempted both.
It started happening on October 27. BETA FEATURES ENABLED
Updated Roblox Controls
Texture Generator
New Luau Type Solver
Dragger QoL Improvements
OS
Windows 11
HOW TO REPRODUCE
Create an empty baseplate.
Create a script in ServerScriptStorage.
Create a part and parent it to workspace within or outside the script, but make sure to refer to it in the script.
Create an if statement, it does not matter as long as you use the part in a way(part.Parent, Part.Name).
Inside the if script, attempt to use a reference to the part.
CODE TO REPRODUCE
local i = Instance.new("Part", workspace)
if i.Parent then
//put something like i.Parent, and notice that while typing it will not show up in the auto complete.
end
I am always able to reproduce it with this code.
Expected behavior
I expect that the autocomplete would show up in these cases.
When you say “while typing it will not show up in the auto complete.”, does that mean the autocomplete menu is not popping up? Or just few items are not showing in autocomplete menu?
I am trying to reproduce this. Is this the same thing you see from your side?
Hi, on my side, there is no autocomplete. I have it enabled, and it only breaks inside the if statement. Outside of if statements, it works fine. It might be a OS-Specific bug, or there’s a weird setting, but it has been driving me crazy.
Per our discussion in private message, this is due to new solver beta, turning it off fixes the issue. We are working on these issues before we move out of beta. Thank you!