Automatic Attribute Assignment (RBX_AutoSetup_AssetConfiguration) breaks plugins

Importing meshes through the Asset Manager applies an attribute that can break certain plugins.
Imported meshes cannot be modified by plugins that affect attributes, as the attribute “requires CoreScript permission”.

Visual Aids:

Links: Irrelevant
System Information: irrelevant
Beta Features: None
Reproduction Files:

  • “Katana” Mesh in this model is affected by said attribute Rig.rbxm (30.0 KB)

Expected behavior

I believe the attribute should be disposed of after importing the mesh (instantly).

1 Like

Hi there, thanks for your bug report! We have now fixed this issue, please feel free to file another bug report should you come across any other issues.

2 Likes

Hello. I get this error when a server script adds an attribute to a model.


Attempt to assign attribute RBX_ReimportId. CoreScript permission required

It happens with my specific model—it has 3 children (Imported Meshes).