Intoduction
Hello i have created a useful tool that allows you to quickly create and generate things such as forests, ocean floors or just spawn campsites around the map. All you have to do is add objects into the serverstorage and then they can automatically be spawned in while you work on other things!
Ideas / Suggestions are highly welcomed!
Video
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i made something very similiar to this, it had random color, random material, random variants, catergory selecting, hitbox checking any some more stuff, but i never actually added terrain to the game, i always kept it flat, thats why i have to ask; how did you add the “drop to floor” feature?
This is pretty useful, definitely an advantage over plugins such as BrushTool, in certain scenarios.,
I think it’d be cool if you could generate a resizeable box for where you want objects to be placed, rather than choosing specific corners. Think of the water generator terrain tool.
Although, both methods work fine.
Thanks for sharing this cool tool!
Most likely raycast if not model:MoveTo() but it’s not as used as much now.
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