That’s pretty cool. Now I don’t have to use scripts to achieve this.
This is a really nice and helpfull update!
Love it, I’ll for sure have to make some tweaks to my chat system to include this new release.
Not exactly if its a bug or something, But I did notice this
https://gyazo.com/63d7bf182fcb98f3c6905b303ebc7ca0
File
BugFile.rbxm (4.8 KB)
Edit:
Addon to that bug, if you set the Size Type to XY with one of the scales set to 1 it will create a infinite frame
https://gyazo.com/4386e3e53fe1610cae8309e4fd381b3e
How to replicate | Just set the AutomaticSize to XY
Great update, thank you so much!
It’s great to see that this feature is now released, amazing! I was just wondering, is there possibly an ETA on when some of the known bugs will be fixed? I had a bug I reported in the Beta (AutomaticSize Studio Beta - #76 by JohnnyMorganz), and it seems to still be present in the main feature. This bug is very common in my development, as it affects all my ScrollingFrames, so I can’t use the feature right now - hope it gets fixed soon!
Great Addition! I have a couple things in mind that would benefit from this! Just one question, why is this property available for all UI Objects? For example, I can use this property on Frames
but I do not see how this could be applied to Frames
, can someone show an example?
Was working on a project. Found out I needed something like this, and now it is coincidentally added. Thank you very much and keep bringing more good updates!!
Does anyone know if this will work on SurfaceGuis? Since I bet my bus destination signs would benefit from this since the text changes depending on the route and via etc.
Oh! This is a really cool something I’ve been waiting for for a long time now. Thank you! No more text getting flowed off of my buttons!
Thank you for releasing this! I’ve been using this for a while and it has been extremely useful.
I’ve been primarily using this in ScrollingFrames as I don’t have a use for it in anything else currently.
Pretty cool however i do have one question will this feature work ingame or only in studio?
In game and in Studio, since they made it public to everyone. That mean out of Beta.
Finnaly! Finnaly!
Does this mean that my 3 hours of work doesn’t matter
Looks like a great feature I’ll use a lot!
Right after Google Docs released text filling that’s weird
I know they weren’t just copying Google I’m sure it takes a while to create anything
This is an amazing update. I’ve been really wanting something like this for a while, so this is a great update!
This doesn’t really affect me because im a composer, but really cool!
Looks like an awesome update I will definitely try it out.
This would be useful for stuff like a display of how much currency you have or descriptions