Automatic Text Capture doesn't pick up some strings

Hello!

My game, Hospital Tycoon, has always had automatic text capture and automatic translation turned on. The strings have been deleted a few times due to picking up some strings from UI elements that shouldn’t be translated, like player names, but now, even after significant time has passed since the last deletion (1 month+), some strings are still not scraped. See image below, which has automatic Spanish translations:

You can notice most items are translated, but the text “BUY SIREN GIVER” is not. It’s also not included in the list of strings in the game’s localization page:

The game always has a few thousand players and this string is at a very early stage in the game, it’s not a matter of players not getting here. Also, there are multiple strings that are not picked up, so manually adding this string is not a viable solution.

I have also double-checked, everything related to the GUI that the string is shown in has the AutoLocalize property enabled. The billboard GUI is client-only, but this shouldn’t matter considering the fact that there are other client-only billboard GUIs that are localized just fine. All buttons that the player can buy in their tycoon are generated from the same model, so there shouldn’t be any difference between them and yet some are translated and some are not. I have tried disabling and enabling automatic text capture with no success.

Can anyone provide some insights into how to fix this, please? Apologies if this is not the right category for the post.

Thank you!

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I too require a solution as to why my game isn’t automatically picking up any text.

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